blackshirt5
First Post
I was walking home from work this morning, when I hit upon this idea for what I thought was a great game, and I started text messaging myself notes on it(until my hand cramped up).
Nuras Online
Nuras Online is the most popular online multiplayer experience in the world. Created 10 years ago by a computer programmer named Darius Wales, the games infectious blend of Sword and Sorcery action, hideous mind-crushing monsters, and amazing interface all combined to make it first a cult classic, then a worldwide phenomenon, despite rumors of an impact on general mental and physical health(but we all know those are just rumors). However, not all of it's popularity and notoriety come from the game itself; a good deal of it comes from the Hacks.
No one knows exactly when the first Hack was used, or by who, but they do know who was the first one to make it famous: A Dwarven Fighter named Bludst0ne B4RR3LBL4Z3(Barrelblaze), when his team used the original Hack, Gun Hack, to get ahold of Chain Guns to wreck a vampire lord's caravan during a quest. After that, the rest was history.
Hacks can be used for just about anything, whether it's getting ahold of things you definitely shouldn't have, such as superpowers or modern equipment and weaponry, or just getting ahold of things you shouldn't get that early or that easily, like stat boosts, exceptional but legal weaponry, or sanity buffs. The problem with Hacks is that they screw up the coding of the game, which can cause server crashes as well as other nasty problems(rumors circle on the message boards and chat rooms of unbeatable monsters, of actual players going insane, etc. The usual stuff) that come from people messing with the code. In addition, they're just a pain in the arse, since a Gamehacker, 29 times out of 30, will blow away a Sleeper(or as they call themselves, Legits) in a fight, no contest. Enter the AntiHacks.
Antihacks are former Gamehackers who, for one reason or another, have signed on with the Nuras Corporation to police Nuras Online and stand against their former Gamehacker brethren. Some do it for money(and have actual paying jobs with Nuras), some do it because they were threatened with an IP Ban, and some just did it to get an edge. Regardless of the reasons, they're traitors to the cause, sellouts, who, to the Gamehacker community's mentality, are only doing it to keep their upgrades on PermaHack. Some of them have AltAvatars for when they go into AntiHack mode, to keep from being shunned, but some revel in their status, especially those AntiHacks who are top players.
Nuras Online sponsors many tournaments that people from all around the world compete in. The tournament quests can take just about any form, from recovery of a treasure to the slaying of a dragon, to even(since some of the Directors at Nuras are quite the geeks) philosophical questions or creation contests. Regardless, although Hacks are supposed to be illegal in any part of Nuras(especially tournament quests), many prizes have been awarded to Gamehackers, and it's hard to understand the rhyme or reason of the award process(especially since you can buy DVDs of tournaments from nVIZ, a company spun off from the Nuras Corporation that specializes in Nuras related media, and some of the Hacks are painfully obvious, like a fighter class suddenly pulling an Uzi and wasting goblins).
There are several servers employed by the Nuras Corporation to house the entire world of Nuras: Grea Mors, Home(where you end up when you die, or you can teleport to your home through a gate), and many others. However, one legendary server is seen as the final destination of all Gamehackers(some even seek to break in): H4XX0RZ H3LL, a server created to house the characters of Gamehackers who've been caught by the AntiHacks. Inside H3LL, it's nothing but constant 24/7 fighting, with the NEED for tremendously powerful Hacks to even be able to defeat the monsters in this level. It's the ultimate test and the ultimate life destroyer; some Gamehackers bring their offline lives to a stop when they end up in H3LL, trying to find a way out. Thanks to an IP Address Ban that's put in place when you get sent there, you cannot register another character from your computer unless you can escape from H3LL, using information that has to be pieced together(including, quite unfairly, information that isn't available in the H3LL server, only on the normal servers) to bypass the 13th Gate(the Gate Home; a.k.a the HellHack, it's never been known to be pulled off except by one person, the now legendary AntiHack PHell[sis]; some say he was the one who created H4XX0RZ H3LL, actually, and was just testing it).
OK, well what do you guys think? I've heard that it's kind of close to .Hack, which I've never seen or played. I like the idea of walking a razors edge between being a Loser(as Gamehackers call Legits) and being possibly caught and sent to H4XX0RZ H3LL by an AntiHack(who are gonna be kinda like the Agents in the first Matrix film; at first, they're seen as unbeatable, looked upon in a mixture of awe and disgust by Gamehackers). I plan on also having the players gen normal real world characters, and have a few real world adventures, as the players get caught up, try to find information in cybercafes if they end up in H3LL(since you can't even gain access to message boards or chatrooms with a Ban on you), trying to decipher the known alias of AntiHacks, etc. Any number of things.
Does anyone know where I can get ahold of some free message board software to set up a board for this, and would anyone be willing to help me out with it, if I gave them info on the setting, by maybe putting up a few posts there? I'm not planning on running it for a little while, still working on the exact details of the World of Nuras. It'll probably be a few months; I could also use some cool names, both real world and game, for top players, etc. Heck, just gimme your real names and some net IDs you'd use, and a brief description of the character, like what weapon he uses, and that'll be great for me, save me a lot of time brainstorming for NPCs.
Thanks.
Nuras Online
Nuras Online is the most popular online multiplayer experience in the world. Created 10 years ago by a computer programmer named Darius Wales, the games infectious blend of Sword and Sorcery action, hideous mind-crushing monsters, and amazing interface all combined to make it first a cult classic, then a worldwide phenomenon, despite rumors of an impact on general mental and physical health(but we all know those are just rumors). However, not all of it's popularity and notoriety come from the game itself; a good deal of it comes from the Hacks.
No one knows exactly when the first Hack was used, or by who, but they do know who was the first one to make it famous: A Dwarven Fighter named Bludst0ne B4RR3LBL4Z3(Barrelblaze), when his team used the original Hack, Gun Hack, to get ahold of Chain Guns to wreck a vampire lord's caravan during a quest. After that, the rest was history.
Hacks can be used for just about anything, whether it's getting ahold of things you definitely shouldn't have, such as superpowers or modern equipment and weaponry, or just getting ahold of things you shouldn't get that early or that easily, like stat boosts, exceptional but legal weaponry, or sanity buffs. The problem with Hacks is that they screw up the coding of the game, which can cause server crashes as well as other nasty problems(rumors circle on the message boards and chat rooms of unbeatable monsters, of actual players going insane, etc. The usual stuff) that come from people messing with the code. In addition, they're just a pain in the arse, since a Gamehacker, 29 times out of 30, will blow away a Sleeper(or as they call themselves, Legits) in a fight, no contest. Enter the AntiHacks.
Antihacks are former Gamehackers who, for one reason or another, have signed on with the Nuras Corporation to police Nuras Online and stand against their former Gamehacker brethren. Some do it for money(and have actual paying jobs with Nuras), some do it because they were threatened with an IP Ban, and some just did it to get an edge. Regardless of the reasons, they're traitors to the cause, sellouts, who, to the Gamehacker community's mentality, are only doing it to keep their upgrades on PermaHack. Some of them have AltAvatars for when they go into AntiHack mode, to keep from being shunned, but some revel in their status, especially those AntiHacks who are top players.
Nuras Online sponsors many tournaments that people from all around the world compete in. The tournament quests can take just about any form, from recovery of a treasure to the slaying of a dragon, to even(since some of the Directors at Nuras are quite the geeks) philosophical questions or creation contests. Regardless, although Hacks are supposed to be illegal in any part of Nuras(especially tournament quests), many prizes have been awarded to Gamehackers, and it's hard to understand the rhyme or reason of the award process(especially since you can buy DVDs of tournaments from nVIZ, a company spun off from the Nuras Corporation that specializes in Nuras related media, and some of the Hacks are painfully obvious, like a fighter class suddenly pulling an Uzi and wasting goblins).
There are several servers employed by the Nuras Corporation to house the entire world of Nuras: Grea Mors, Home(where you end up when you die, or you can teleport to your home through a gate), and many others. However, one legendary server is seen as the final destination of all Gamehackers(some even seek to break in): H4XX0RZ H3LL, a server created to house the characters of Gamehackers who've been caught by the AntiHacks. Inside H3LL, it's nothing but constant 24/7 fighting, with the NEED for tremendously powerful Hacks to even be able to defeat the monsters in this level. It's the ultimate test and the ultimate life destroyer; some Gamehackers bring their offline lives to a stop when they end up in H3LL, trying to find a way out. Thanks to an IP Address Ban that's put in place when you get sent there, you cannot register another character from your computer unless you can escape from H3LL, using information that has to be pieced together(including, quite unfairly, information that isn't available in the H3LL server, only on the normal servers) to bypass the 13th Gate(the Gate Home; a.k.a the HellHack, it's never been known to be pulled off except by one person, the now legendary AntiHack PHell[sis]; some say he was the one who created H4XX0RZ H3LL, actually, and was just testing it).
OK, well what do you guys think? I've heard that it's kind of close to .Hack, which I've never seen or played. I like the idea of walking a razors edge between being a Loser(as Gamehackers call Legits) and being possibly caught and sent to H4XX0RZ H3LL by an AntiHack(who are gonna be kinda like the Agents in the first Matrix film; at first, they're seen as unbeatable, looked upon in a mixture of awe and disgust by Gamehackers). I plan on also having the players gen normal real world characters, and have a few real world adventures, as the players get caught up, try to find information in cybercafes if they end up in H3LL(since you can't even gain access to message boards or chatrooms with a Ban on you), trying to decipher the known alias of AntiHacks, etc. Any number of things.
Does anyone know where I can get ahold of some free message board software to set up a board for this, and would anyone be willing to help me out with it, if I gave them info on the setting, by maybe putting up a few posts there? I'm not planning on running it for a little while, still working on the exact details of the World of Nuras. It'll probably be a few months; I could also use some cool names, both real world and game, for top players, etc. Heck, just gimme your real names and some net IDs you'd use, and a brief description of the character, like what weapon he uses, and that'll be great for me, save me a lot of time brainstorming for NPCs.
Thanks.