What 1st-level spells should any Wizard have?

What 1st-level spells should any Wizard have? (Pick multiple)

  • Alarm

    Votes: 16 5.8%
  • Animate Rope

    Votes: 6 2.2%
  • Burning Hands

    Votes: 19 6.9%
  • Cause Fear

    Votes: 8 2.9%
  • Charm Person

    Votes: 66 24.0%
  • Chill Touch

    Votes: 6 2.2%
  • Color Spray

    Votes: 68 24.7%
  • Comprehend Languages

    Votes: 49 17.8%
  • Detect Secret Doors

    Votes: 13 4.7%
  • Detect Undead

    Votes: 5 1.8%
  • Disguise Self

    Votes: 17 6.2%
  • Endure Elements

    Votes: 17 6.2%
  • Enlarge Person

    Votes: 49 17.8%
  • Erase

    Votes: 4 1.5%
  • Expeditious Retreat

    Votes: 57 20.7%
  • Feather Fall

    Votes: 55 20.0%
  • Floating Disk

    Votes: 7 2.5%
  • Grease

    Votes: 67 24.4%
  • Hold Portal

    Votes: 9 3.3%
  • Hypnotism

    Votes: 4 1.5%
  • Identify

    Votes: 102 37.1%
  • Jump

    Votes: 6 2.2%
  • Mage Armor

    Votes: 186 67.6%
  • Magic Aura

    Votes: 1 0.4%
  • Magic Missile

    Votes: 188 68.4%
  • Magic Weapon

    Votes: 17 6.2%
  • Mount

    Votes: 16 5.8%
  • Obscuring Mist

    Votes: 21 7.6%
  • Protection from Chaos/Evil/Good/Law

    Votes: 45 16.4%
  • Ray of Enfeeblement

    Votes: 58 21.1%
  • Reduce Person

    Votes: 8 2.9%
  • Shield

    Votes: 111 40.4%
  • Shocking Grasp

    Votes: 16 5.8%
  • Silent Image

    Votes: 19 6.9%
  • Sleep

    Votes: 97 35.3%
  • Summon Monster I

    Votes: 23 8.4%
  • True Strike

    Votes: 37 13.5%
  • Unseen Servant

    Votes: 25 9.1%
  • Ventriloquism

    Votes: 7 2.5%


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Crothian said:
wow, I guess this is a combat oriented game.....
If you are responding to my post in particular, let's just say that 'roll-play' is the order of the day. I get my 'role-play' fix from a superb PbEM game.
 

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