Todd Roybark
Hero
So I have a 3rd level Cleric of Trickery, that also bears a Dragonmark of Shadow.
Since Pass Without Trace is on both the Divine Domain spell list and the Dragonmark list, the DM has allowed me to replace Pw/oT with Shadowblade, (as a Dragonmark spell...preparation still required).
Abilities Scores are: S:10, D:18, C:14, I:14, W:17, Cha: 14 (some of the best rolls in my life).
Role-play wise the character is based off Flynn from Borderlands 3 and Cassidy from Preacher.... a wisecracking trickster.
My thoughts on good contenders are:
1) Elven Accuracy: with the +1 stat boost going to Wisdom. Beyond boosting spell DCs, the synergy of increased chances to score a critical hit with Inflict Wounds and Spiritual Weapon; when within 5’ of the perfect illusion created by the Invoke Duplicity, Divine Power, is nice.
The feat is also a nice fit for Shadowblade if there is darkness/dim light.
Downside is Invoke Duplicity, seems to be most useful, when used as a remote spell casting vessel and decoy, than as a CQB buddy.
I will be selecting this Feat, at some point, I am just not sure if 4th level is the best spot to take it.
2) Sentinel: Shadowblade and Mirror Image work well together, and fit my vision of the character.
Clause 3 of the Sentinel Feat works nicely with the above. More opportunities for a single attack class to get more attacks in with Shadowblade is very good.
Clause 1 of the feat, works well with getting the most out of Spirit Guardians, when I can finally cast the spell.
This also seems to be a must have Feat. Not being able to increase my Wisdom at 4th level, is the big downside to selecting it.
3) Magic Initiate: For Booming Blade. Adding more damage dice, and eventually an extra ability modifier to a one attack per action-class, seems useful. Downside is a Bonus Action cast for the cantrip conflicts with a cleric’s action economy, more than say a Sorcerer’s. Also, no increase to Wisdom.
At 4th level, this Feat, does not seem the best option.
4) ASI. Boosting Wisdom, (and possibly one other ability score), is always useful. Given my ability score array, taking Wisdom to 19, is probably the best option, if I go the ASI route.
What are people’s thoughts? I am also very willing to read other options not described above.
@FrogReaver @Esker
The next question is: wether to multi class as a fighter Echo Knight
Since Pass Without Trace is on both the Divine Domain spell list and the Dragonmark list, the DM has allowed me to replace Pw/oT with Shadowblade, (as a Dragonmark spell...preparation still required).
Abilities Scores are: S:10, D:18, C:14, I:14, W:17, Cha: 14 (some of the best rolls in my life).
Role-play wise the character is based off Flynn from Borderlands 3 and Cassidy from Preacher.... a wisecracking trickster.
My thoughts on good contenders are:
1) Elven Accuracy: with the +1 stat boost going to Wisdom. Beyond boosting spell DCs, the synergy of increased chances to score a critical hit with Inflict Wounds and Spiritual Weapon; when within 5’ of the perfect illusion created by the Invoke Duplicity, Divine Power, is nice.
The feat is also a nice fit for Shadowblade if there is darkness/dim light.
Downside is Invoke Duplicity, seems to be most useful, when used as a remote spell casting vessel and decoy, than as a CQB buddy.
I will be selecting this Feat, at some point, I am just not sure if 4th level is the best spot to take it.
2) Sentinel: Shadowblade and Mirror Image work well together, and fit my vision of the character.
Clause 3 of the Sentinel Feat works nicely with the above. More opportunities for a single attack class to get more attacks in with Shadowblade is very good.
Clause 1 of the feat, works well with getting the most out of Spirit Guardians, when I can finally cast the spell.
This also seems to be a must have Feat. Not being able to increase my Wisdom at 4th level, is the big downside to selecting it.
3) Magic Initiate: For Booming Blade. Adding more damage dice, and eventually an extra ability modifier to a one attack per action-class, seems useful. Downside is a Bonus Action cast for the cantrip conflicts with a cleric’s action economy, more than say a Sorcerer’s. Also, no increase to Wisdom.
At 4th level, this Feat, does not seem the best option.
4) ASI. Boosting Wisdom, (and possibly one other ability score), is always useful. Given my ability score array, taking Wisdom to 19, is probably the best option, if I go the ASI route.
What are people’s thoughts? I am also very willing to read other options not described above.
@FrogReaver @Esker
The next question is: wether to multi class as a fighter Echo Knight

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