D&D 5E Help me optimize Bladesinger w/ 3 Potential feat at lvl 1 and decently rolled stats!

Joyful

Villager
Hey everyone, I'm going to be playing in a Icewind dale campaign soon starting from level 1 - level 15, and I wanted to be a bladesinger since I've never played a wizard, before let alone a Gish style character before and needed some help making an optimized character!

Setting It's going to be Icewind dale (please no spoiler) so was thinking Con Save Prof is a must ( Don't care for Cold Resistance )
Level 1 - 15
Base AS 16, 16, 15, 14, 13, 10
Race Custom Lineage is allowed ( I was thinking Shadar Kai maybe )
Starting Feat is allowed
Backgrounds Feat are allowed (Lucky, Tough, etc)
Possible Party Moon Druid | Barb? | Cleric 1 / Fighter X Dex based | Warlock | Me
Special Note: My DM allows for Shadowblade + BB/GFB Combo

I definitely want to be a huge threat with Shadowblade + SCAGtrips as from what I've been told by DM Icewind dale is almost always dim light, but I keep seeing potential fall off of using Shadowblade. I was following a build from d4: D&D Deep Dive for my bladesinger but I feel like there can be a way more tailored version seeing how I can start with 2 or 3 really good feats and decent stats.

To summarize the build from D&D Deep Dive with my modification of what I was going to go was:

My Slightly Modified Blade Singer from the Bladesinger 2.0 - D&D: Optimized #19 on YT

Race:
Shadar Kai
Class: Wizard, Bladesinger, 15
Starting Stats:
10 STR / 18 DEX (16 + 2 Race) / 16 CON (15+1 Resilient) / 17 INT (16 + 1 INT) / 13 WIS / 14 CHA
Starting Feat: Resilient CON
Background: "Rewarded" for Lucky Feat
ASIs: Elven Accuracy (18 INT) @4, 20 DEX @8, 20 INT or War Caster or Resilient @12
Starting Equipment: Gold buy w/ 2x Short Swords, Leather Armor, Spellbook, etc.
Key Spells by char level BB/GFB + Find Familiar @1, Misty Step, Shadowblade, Mirror Image @3, Summon Fey (For Fuming) @5, Animate Object (Tiny Objects) @9

Basic Tactic
[What’s the best spell to use for your concentration? By spell level:

Level 2: Shadowblade
Level 3: Summon Fey (unless you’re in dim light/darkness and have two weapon attacks, then Shadow Blade)
Level 4: Summon Fey
Level 5: Animate Objects*
Level 6: Animate Objects** from enemy AC 0-15, Tenser’s Transformation beyond that
Level 7: Animate Objects**


*Unless enemy is resistant to non-magical weapon attacks, then go Shadowblade

**Unless enemy is resistant to non-magical weapon attacks and you have a magical weapon, then go Tenser’s Transformation (if they’re resistant and you have no magical weapon, go Shadow Blade)
Would love to do insane damage as a melee wizard, and still do wizardry stuff it it calls for an still be versatile but I feel like there's so much you can do with 3 feats esp thinking about maybe feats like Strike of the giant (fire) as I can't imagine many things in a frozen area will be resistant to fire or with Strike of the giant (hill) the extra damage is nice plus a chance that eventually you knock something prone or use up a legendary save or something.

Not sure what is possible / optimized but just throwing out things that could be interesting. Not really dead set on one thing or another and open to ideas that make a badass Blade Singer Gish.

Excited to see how smart people use to optimize this!
 

log in or register to remove this ad

Split the Hoard


Split the Hoard
Negotiate, demand, or steal the loot you desire!

A competitive card game for 2-5 players
Remove ads

Top