D&D (2024) What 5e Sage Advice Answers Do You Want Included/Changed in 5.5?


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Lanefan

Victoria Rules
Change: the ridiculous ruling that a Counterspell can counter another Counterspell. Also, change the ridiculous ruling that you can interrupt your own casting of another spell, cast Counterspell, then resume casting the spell you were doing before.

On a broader note, give spells* at least some form of casting time even if just broad categories e.g. immediate, fast, standard, slow, ritual; and say that spells of the same speed categories must resolve in the order they are cast.

Yes this gives some advantage to Counterspell. That's part of the point; though most of the point is to avoid stupid M:tG-style last-in first-out counterspell fights.

* - and innate abilities etc., for all that.
 

That is ridiculously terrible, I can't believe he writes rules for D&D as a living with a response like that. The only thing I found Sage Advice good for was a laugh. The questions and answers were usually equally dumb.
Sometimes I genuinely wondered if he's taking the piss, but he's soooooo deadpan and super-serious in how he responds to stuff, and so insistent on it that he has me convinced. So he's a master troll if so.

I note that the Revivify thing would make perfect sense as the answer to an MtG question, where process is everything, but for D&D it's just "MAN WHAT?!?!".
 

clearstream

(He, Him)
Oh god, I struggle to remember most of it because Sage Advice is routinely so bad (and this isn't a 5E thing, it's a D&D thing - it was even worse in 2E, there they often straight up got the rules wrong). There's the classic horror show of "Melee Attack with a Weapon vs Attack with a Melee Weapon", jesus that was bad. There was a ton of bad stuff around targeting spells that just felt anti-imagination 100% MtG card game bollocks. Barkskin can't benefit from a shield was magnificently dumb. Shield Master was some "technically correct, the best kind of correct" idiocy that didn't make the game better.

Honestly after Shield Master I think a lot of people just said "Ok, whatever, that's just like, your opinion man" to Sage Advice in 5E, which had previously been well-regarded.

Here's a truly amazing one that would make most groups overrule the DM if he said something like that: Can I Revify a killed zombie?
Am hour of combat to interrupt long rests! Immediately overturned in Oe.

@nefarious interlocutors :p
 

R_J_K75

Legend
Sometimes I genuinely wondered if he's taking the piss, but he's soooooo deadpan and super-serious in how he responds to stuff, and so insistent on it that he has me convinced. So he's a master troll if so.
I can understand him having some fun considering some of the questions have answers right in the RAW. One person asked if spell "X" was considered an attack, the first sentence of the spell description says that it is. In a case like this I think I'd be hard pressed not to troll.

Taking Sage Advice to Twitter was a horrible idea, the format just sucks...having to read through the same posts quoted multiple times is laborious.

I note that the Revivify thing would make perfect sense as the answer to an MtG question, where process is everything, but for D&D it's just "MAN WHAT?!?!".
Never played MtG more than a few times just not my thing so I can't comment. Common sense should prevail, that the D&D spell is intended for living creatures and doesn't affect undead or constructs. This (and many others) are clear cases just how poorly the core rulebooks are written at in places; an extra sentence or two could have cleared up alot. Grant it that they can never account for everything, but I wouldnt care if the PHB got to 700 pages and cost $200 in 1D&D as long as it cleaned up the format/organization and cleared up little inconsistencies such as this.
 

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