What are the "best" Dungeon adventures

To clarify, I only posted 3.5 edition adventures in my list.
I do love many of the older ones from first edition, especially Mud Sorcerer's Tomb and Ancient Blood (the one with the frost giant keep by Grant Boucher iirc).
 

log in or register to remove this ad

Greg V said:
Cauldron of Plenty is in #21, the last Dungeon with the cardboard cover. After that they went to the flimsier stock.

N'Bod's Room rocks.

Nothing by Richard Pett.

I never cared for A Hot Day in L'Trel for some reason, but I do like TJTZ's work--so it could just be me.

Tallow's Deep is another one that blew me away.

(Just kidding about that Richard Pett thing, actually I steal all my best ideas from him.)

I always said Tammerauts Fate was overrated.
 



Everyone has their own - here's mine:

Seeking Bloodsilver #59 (great castle ruin - highly adaptable)
Raider's of Galath's Roost #87 (great introductory adventure - but Skip writes kinda dry so you need to add flavour)
Mad God's Key #114 (chase on the docks!)
The Whispering Cairn #124 (love this adventure. #1 All time fave.)

I've got em all going back to issue #1 - but Dungeon under Erik Mona is in its golden age now. The magazine has never been better. I prefer the newer adventures to the old.
 
Last edited:

Remove ads

Top