IceFractal said:Really, the primary reason for the AoO is NPC-specific - to give the level 1 guards with truncheons better odds over the level 1 surly drunks at the tavern.
Yes, I agree but it seems like it should give you an AC penalty not a free swipe. Swords are so good because you can hold your opponent at bay and parry effectively. I wish they would just get rid of AoO's and go with a powers that a martial character can use when a particular situation occurs. Main point is AC penalty not AoO.DreamChaser said:No I believe it is to represent how hard it is to remain effectively offensive when you raise your fists (with no specific training in using them) and your opponent raises a sword...or 3 inch claws...or a big mouth full of pointy teeth.
And how hard it is to parry effectively (human instinct is to pull our hands away from danger not rush it toward it). Since AoO for certain actions exist because you "drop your guard" (i.e. cannot parry effectively for a moment of the round which is assumed to include a constant interplay of dodges, strikes, and parries), it makes sense that a person not trained in marital arts would have trouble being in melee combat with an armed person actually trying to hurt them.
DC
Warbringer said:Probably the Condition Track, of which we've heard nothing of late...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.