What are you going to do with d20 Future?


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Probably nothing. I probably won't even buy it. But once I've finished my thesis I might, and if I even had a sniff of interest I would certainly buy the books to amke a kinda mish mash of necromunda/40k, bladerunner, max headroom (but all far future) game, with bits of aliens, farscape, wing commander, elite and other movies, TV programmes and computer games thrown in.

No magic or elves and the like. More of a dystopian, hard sci-fi thing.

I love the sci-fi thing, but most of my players are pretty much fantasy people. If my sister was living here, I reckon I'd get her in on a game like that in a heartbeat.
 

Starcraft.

I bought Alternity purely because I wanted a set of rules for a Starcraft campaign.. and then moved countries and have still yet to play Alternity or Starcraft. C'est la vie. Perhaps d20 Future will be the catalyst for a Starcraft game (and I plan to simply run the campaign based on the hint books).
 

Derulbaskul said:
Starcraft.

I bought Alternity purely because I wanted a set of rules for a Starcraft campaign.. and then moved countries and have still yet to play Alternity or Starcraft. C'est la vie. Perhaps d20 Future will be the catalyst for a Starcraft game (and I plan to simply run the campaign based on the hint books).

Did you make your own StarCraft conversion, or did you buy the product? Because if it's the latter, you didn't miss anything. :(
 

ragboy said:
So the preview is out and there's definitely some Star Frontiers, which makes me very happy.

Any homebrew campaign settings out there?

I'd like to see the setting of Hyperion translated into an RPG. Dan Simmons had a beautiful "world" with very intricate societies and mythos. The FORCExxx military structure (FORCE:space FORCE:marines, etc), the AI's, human cultures with their own worlds. Not sure if I'll get the time, but I may steal liberally from that series.

The Colonial Marines are going to be whacking Aliens.
 


A hard sci-fi campaign taking place in something highly derivative of Kim Stanley Robinson's Mars series. It'll probably be something like Blue Mars in terms of actual year, technology, as so forth. All humans, but many would be from lower-gravity places than earth, and there would be extensive use of 'designer genes', making for very, very long lifespans (like in the books), and plenty of strange features.

My main campaign idea involves a scientist 'cracking' the puzzle of empty-space energy, and the ensuing chaos caused by the fight for the solution for 'unlimited' energy. It would also assume (unlike the Mars series) that quantum technology had come into use, so there would likely be AI (because of quantum computing), very flaky matter-transportation (good for sending raw materials like metals, bad for anything complex), technically correct methods for time travel (but requiring faaaar too much energy to actually try), and instantaneous communication over unlimited distances (so long as you can get entangled matter to the 'other end').

So, with empty-space energy, all sorts of things become possible; quick interplanetary travel, short (~5 year) trips to the next star, limited time travel, high-powered beam-weapons, 'creation' of matter, and so on. This would, of course, cause horrible things to happen to the status quo, so 'the man' wants to keep empty-space energy 'down'. The PC 'races' would consist of terrans (who would be standard humans, unless you didn't want all the other races to have a STR penalty, in which case they'd have a STR and CON bonus from the lack of exposure to low gravity and radiation), martians (fairly tall, skinny guys), and non-planetary people (reeeeeally tall, skinny guys).

The campaign will likely involve a lot of stuff on mars (since that's where the scientist who solves empty-space energy works), likely including exploring a semi-terraformed surface where you can go indefinately without any gear at the low altitudes if you've got the right genes, and there's liquid water on the northern hemisphere, but non-locals (and the otherwise unadapted) have trouble going much higher than the low points, and strange, bio-engineered creatures may, or may not be running amok.

Oh yeah, and there's space elevators.
 

For me, the problem won't be where to start, but where to stop. I want cyborg Moreau piloted mecha deploying from an android crewed starship to do battle with Sand Slave Illithids from the dark side of the moon!
 


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