Sadras
Legend
PCs need to bleed for their loot and magical gear.
They need to suffer. It builds character.
I'm more concerned with PCs using it, rather than monsters.
I mean there is no second-guessing if you have the Heavy Weapon Master feat (-5 to hit, +10 damage). Advantage comes too freely with the DMG's flanking rule.
Monsters have Pack Tactics and Mob rules and DM can always add more critters. No worries there.
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