evildmguy
Explorer
Everchanging Book of Names
markers and a plexiglas over a grid map.
electronic copies of the map that I can mark or annotate in some way to keep notes.
OneNote - or any note keeping device, down to pen and paper if needed.
Notes of last time and my own campaign notes, which include a good working knowledge of the world and my plans for the NPCs in it. I think about this sort of thing a lot during the week and know what would happen if the PCs never showed up and start changing everything.
Then, I go with the flow and run it based on how things are happening. This might mean making up an encounter or dungeon on the fly, which I am good at with a lot of experience doing as it is the style I prefer or at least have developed over the years.
I admit that I don't know the 4E monsters stats as well as I could but as others have said, I find something close and then use those stats with a little changing to make it fit what they are actually fighting.
I also listen to what the players do and and others suggested, use it if I can. I have to balance it out with what I have already done if I don't think it fits well. Besides, then they don't feel that everything works out exactly as they thought.
A combination of what everyone has said with some other tools to help me improv the situation.
markers and a plexiglas over a grid map.
electronic copies of the map that I can mark or annotate in some way to keep notes.
OneNote - or any note keeping device, down to pen and paper if needed.
Notes of last time and my own campaign notes, which include a good working knowledge of the world and my plans for the NPCs in it. I think about this sort of thing a lot during the week and know what would happen if the PCs never showed up and start changing everything.
Then, I go with the flow and run it based on how things are happening. This might mean making up an encounter or dungeon on the fly, which I am good at with a lot of experience doing as it is the style I prefer or at least have developed over the years.
I admit that I don't know the 4E monsters stats as well as I could but as others have said, I find something close and then use those stats with a little changing to make it fit what they are actually fighting.
I also listen to what the players do and and others suggested, use it if I can. I have to balance it out with what I have already done if I don't think it fits well. Besides, then they don't feel that everything works out exactly as they thought.
A combination of what everyone has said with some other tools to help me improv the situation.