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Legend
My setting "Middle Kingdoms" for my 4e campaign included nine main races (plus lots of dragons)...
Humans! In glorious diversity!
Dwarves hailing from a kingdom where they guarded demon gates under the mountains.
Goliaths who occupied a plains and forest nation, with a Native American confederacy / warrior socialist-meritocracy vibe.
Gnomes split between those living as conquered client-people of Goliaths, and those who fled underground to form their own kingdom (Svirfneblin).
Elves living as guerillas and nomads after displaced from homeland suffering from undead curse. Half-Elves too.
Halflings as river-dwelling traders, fortune tellers, musicians, and scoundrels with no nation of their own.
Shifters were descendants of a fallen kingdom of lycanthropes, and subject to frequent prejudice.
Tieflings who hailed from a seafaring kingdom dominating southern trade, with royalty in bed with devils.
Cauldron-Born, a unique race of mutants created by a hag's curse and the subject of much prejudice.
Humans! In glorious diversity!
Dwarves hailing from a kingdom where they guarded demon gates under the mountains.
Goliaths who occupied a plains and forest nation, with a Native American confederacy / warrior socialist-meritocracy vibe.
Gnomes split between those living as conquered client-people of Goliaths, and those who fled underground to form their own kingdom (Svirfneblin).
Elves living as guerillas and nomads after displaced from homeland suffering from undead curse. Half-Elves too.
Halflings as river-dwelling traders, fortune tellers, musicians, and scoundrels with no nation of their own.
Shifters were descendants of a fallen kingdom of lycanthropes, and subject to frequent prejudice.
Tieflings who hailed from a seafaring kingdom dominating southern trade, with royalty in bed with devils.
Cauldron-Born, a unique race of mutants created by a hag's curse and the subject of much prejudice.
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