Imaro
Legend
So, I got to thinking about WotC's "assumed" structure for releasing campaign settings. I have always been a fan of limited run games (loved Changeling and Scion form WW and looking forward to Hunter.), and even argued that this was a viable business model for WotC. I also argued against the logic that numerous campaign settings inherently led to loss of money. Anyway, that is neither here nor there. What I'm wondering is which if any campaign settings do you intend to purchase the books for, if they come out for 4e, and why?
For me personally the one's I would purchase would be...
Dark Sun: The coolness factor, a harsh and gritty environment and a general dark feel make this one a winner (as long as they stay faithful to it).
Planescape: This was the setting that really opened my eyes to how much more, besides hack n' slash could be explored with D&D. The focus on beliefs and ideals, the alien landscapes and endless possibilities made it my favorite setting of all time.
For me personally the one's I would purchase would be...
Dark Sun: The coolness factor, a harsh and gritty environment and a general dark feel make this one a winner (as long as they stay faithful to it).
Planescape: This was the setting that really opened my eyes to how much more, besides hack n' slash could be explored with D&D. The focus on beliefs and ideals, the alien landscapes and endless possibilities made it my favorite setting of all time.
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