Particle_Man
Explorer
I get that they can "Cast" an occasional spell as a spell-like ability (though not too often).
The sneak attack seems woefully weak as you have too few inspiration points to do much with it.
The bonus to hit or damage is ok, but again can't be used that often in an encounter.
So what does a Factotum do in combat, if he stays single-classed?
So far I got Trip and Bull Rush, as they are good at that, and could go for a Shock Trooper build to combine those ideas. Another option is Manyshot, though that requires more of a feat and Dex investment.
UMD is always an option, but the campaign I am likely to be in will be more based on found magic items than bought ones, and the party will be large enough that UMD would not be needed as the alternative to no one being able to use a particular magic item.
Aside from that, I am at a bit of a loss. Do I simply reconcile myself to the fact that I am great at skills, but more of an "aid another" type in combat?
The sneak attack seems woefully weak as you have too few inspiration points to do much with it.
The bonus to hit or damage is ok, but again can't be used that often in an encounter.
So what does a Factotum do in combat, if he stays single-classed?
So far I got Trip and Bull Rush, as they are good at that, and could go for a Shock Trooper build to combine those ideas. Another option is Manyshot, though that requires more of a feat and Dex investment.
UMD is always an option, but the campaign I am likely to be in will be more based on found magic items than bought ones, and the party will be large enough that UMD would not be needed as the alternative to no one being able to use a particular magic item.
Aside from that, I am at a bit of a loss. Do I simply reconcile myself to the fact that I am great at skills, but more of an "aid another" type in combat?