What class will be your first?

What class will be your first?

  • Warlord

    Votes: 68 20.1%
  • Fighter

    Votes: 55 16.3%
  • Rogue

    Votes: 30 8.9%
  • Paladin

    Votes: 29 8.6%
  • Cleric

    Votes: 9 2.7%
  • Wizard

    Votes: 32 9.5%
  • Ranger

    Votes: 29 8.6%
  • Warlock

    Votes: 42 12.4%
  • Flumph

    Votes: 44 13.0%

I voted Paladin. There doesn't seem to be much Divine power source love, based on the results so far. :\

Warlord looks like it's pretty popular, though, which seems to justify WotC's decision to put it in the first PH.
 

log in or register to remove this ad



Pally. Now that they no longer have alignment restrictions, just maybe I'll be able to play one (though it'll still be LG or thereabouts, just because; my DMs never had problems with LG clerics or wizards or psions...).
 

The biggest stretch for me would be race rather than class. I've always played either casters or rogues, human, dwarf, or pure elf. But if I get to play I'm looking at Half-Elf Warlock. I used to roll my eyes when people would choose half-elves in the past, but mechanically and story-wise I think I could make it work and even enjoy playing it.

I'm thinking about a half-elf raised by his human father, who was a wizard of some minor power and influence locally, determined to make sure that his son studies to become a great wizard (sort of like the lunatics that push their kids in sports, cheerleading, and other quasi-competitive areas to relive the 'glory days' that never were.) The half-elf is bright, but not really all that enthusiastic as a scholar. So he finally makes a pact with otherworldly beings for arcane power, just so he can say, "Look, I'm a powerful wizard" to his father, who honestly wouldn't be able to tell the difference. Except now that he's there, he's satisfied his father's wishes, he has no idea what to do with himself. No one ever asked him what he wanted to do. Plus, he's got all the weirdness that comes along with having made a pact with otherworldly beings. Half-Elf Star Pact Warlock with wizard multiclassing. If half-elves get the multiclassing feature as good as or better than what's in the fan-collected preview material. Alternately, a human warlock with a similar story, just less multiclassing, perhaps just some extra skill training.

Second choice, Dragonborn Rogue. Trained by his people to locate and recover artifacts from the ancient, fallen Dragonborn empire, to ensure that their cultural heritage doesn't fall into the hands of tomb robbers and collectors from other races. Perhaps part of an order devoted to Dragonborn historical / cultural preservation, they wouldn't just raid the tombs and ruins of the past DB Empire, they've also been known to track down tomb raiders from other races and slip a dagger between their ribs, and reclaim the items which have been 'stolen.' A thief/assassin type who sees himself as neither thief nor assassin, but a defender of culture.
 

Ridley's Cohort said:
Let's not all rush to play that Cleric at once!

No joke -- damn! No love for the cleric at all. Here's hoping that they get some super-cool abilities in the PHB that'll put those warlords to shame.

I must be a weird snowflake since cleric was my first choice. I like playing the one with the healing/ buffing, and maybe I can build a more effective one that these pregens once we have the books.
 

I'll play whatever the group needs - I've liked all of the classes so far.

I'd probably prefer fighter, warlord, and warlock if I was able to narrow things down further. If the party needed a defender, I'd probably consider the fighter most since so far the fighter looks like the best implementation of one I've seen yet and I'd love to give it a whirl. But I'd be quite happy with the others, and I'd play the wizard if no one wanted to.
 

Rogue. For that One True Striker flavor.

Also because our group is doing a reboot of the campaign that fell apart when we stopped playing D&D a few years ago.
 


dnd3dm said:
No joke -- damn! No love for the cleric at all.
The Cleric I played couldn't hit the broad side of a barn, while the Ranger seemingly couldn't miss.

So yeah, it's nice that the Cleric got all sorts of attack-and-heal, but the only useful healing he did was his daily no-attack-just-heal.

Cheers, -- N
 

Remove ads

Top