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D&D 5E What classes do you want added to 5e?

What about indifference? My barbarian could have just met the warlord, doesn't even know his name yet, and the new guy can do it just as well. Heck, my barbarian could have been dropped, dying from a crit by a giant's club, and while unconscious a warlord he's never met walks into the room and rouses him to consciousness with an previously unknown reserve of willpower to fight on!. Cuz respect and inspiration!

That's ridiculous in the narration.

Not if it's magical.
 

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What about indifference? My barbarian could have just met the warlord, doesn't even know his name yet, and the new guy can do it just as well. Heck, my barbarian could have been dropped, dying from a crit by a giant's club, and while unconscious a warlord he's never met walks into the room and rouses him to consciousness with an previously unknown reserve of willpower to fight on!. Cuz respect and inspiration!

That's ridiculous in the narration.
1) What room are you in where giants are bludgeoning people and random people walk in? What happens in your games? :)

2) Isn't the dude laid out and about to be bludgeoned to death? How the hell is he indifferent to anything? Giant is standing over you, your head is ringing like a bell, you're thinking "It's over, I'm going to die, I've failed my clan and my people," and this commanding figure runs up to the giant and shouts "It is not your day to die, brother! Stand with me and we shall slay this beast together!" and you roll out of the way at the last minute and shake your head to clear the stars.

Of course. But don't say that too loudly or some here may give berth to a bovine... ;)
It is magical, it's just the implicit magic of a protagonist in a genre rules driven universe.
 


"It is not your day to die, brother! Stand with me and we shall slay this beast together!" and you roll out of the way at the last minute and shake your head to clear the stars.

So why can't anybody in the party say that?

I'd think somebody who actually is his brother, or at least a longtime comrade, would have more effect than some stranger with a buzz-cut, a loud voice, and/or a red, white, and blue shield with a star on it.

(EDIT: The above is a reference to another thread, where I suggested that the "archetype" of this scenario from fiction is almost always about the bond between the characters, not the intrinsic charisma/leadership of one of the characters.)
 

1) What room are you in where giants are bludgeoning people and random people walk in? What happens in your games? :)
All kinds of amazing and fantastical things happen in our games. I hope the same for you...

2) Isn't the dude laid out and about to be bludgeoned to death? How the hell is he indifferent to anything? Giant is standing over you, your head is ringing like a bell, you're thinking "It's over, I'm going to die, I've failed my clan and my people," and this commanding figure runs up to the giant and shouts "It is not your day to die, brother! Stand with me and we shall slay this beast together!" and you roll out of the way at the last minute and shake your head to clear the stars.
You seem to be using a houseruled version of "unconsciousness" and "dying" that we do not use at our table. That may explain the confusion.
 

So why can't anybody in the party say that?

I'd think somebody who actually is his brother, or at least a longtime comrade, would have more effect than some stranger with a buzz-cut, a loud voice, and/or a red, white, and blue shield with a star on it.
Why can't any guy with a dagger stab someone in the back for extra damage? I'm a devout guy, I go to church every day, why do the gods never answer my prayers but answer the guy with the mace?

It's a class driven game. Genre and trope conceits trump thought experiments.
 

So why can't anybody in the party say that?

I'd think somebody who actually is his brother, or at least a longtime comrade, would have more effect than some stranger with a buzz-cut, a loud voice, and/or a red, white, and blue shield with a star on it.

(EDIT: The above is a reference to another thread, where I suggested that the "archetype" of this scenario from fiction is almost always about the bond between the characters, not the intrinsic charisma/leadership of one of the characters.)
This. As was asked there, it should be asked here I suppose. Please provide an example (TV, movie or book) where a character was able to inspire someone in this way dispute there being a distinct lack of any kind of relationship between them.
 

All kinds of amazing and fantastical things happen in our games. I hope the same for you...
Hey, me too! What an odd coincidence.

You seem to be using a houseruled version of "unconsciousness" and "dying" that we do not use at our table. That may explain the confusion.
The rules aren't internally consistent, so you have to houserule somewhere. Genre heroes don't typically roll around in pools of their own entrails.
 

Why can't any guy with a dagger stab someone in the back for extra damage? I'm a devout guy, I go to church every day, why do the gods never answer my prayers but answer the guy with the mace?

It's a class driven game. Genre and trope conceits trump thought experiments.
Same flawed arguments mellored uses.

Anyone stabbing someone in the back is doing damage (and with an increased chance of doing extra damage if they have advantage). Not just rogues. Yet only warlords can tap into a PC's hidden potential. Not anybody to some degree or another. Only warlords. That's why that's not a good comparison.

Any PC can pray, sure. If you think that's all a cleric is, I'd strongly recommend reading the PHB section on the class.
 

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