When we were first rich from adventuring, we bought land, built keeps and strongholds, and had henchmen and armies to supply. Things were great. Then came the great recession of the Year of the Hydra. Prices for land and strongholds tanked. We found ourselves losing levels as our net worth dropped, until eventually we had no choice but to resume our adventuring lives in order to earn some cold, hard coin again.
At first it was difficult finding quests. Adventurers were coming out of retirement left and right, and the patrons had their pick at serious discounts. Trying to convince someone that you were the best choice was often difficult: "I see on your resume that you used to be Name level, but no longer. Can you describe to me what you did to deserve name status in the first place, and why you were unable to maintain it?"
Eventually we picked up some work from Wal-Quest. It was pretty demeaning work for someone used to inspiring fear and awe, but sometimes you just do what you need to in order to get by. Fortunately before the crash, when the economy was good and every adventuring Dick and Jane was busy building their own little fifedom, the monsters were breeding again, replacing their diminished numbers. When they finally began attacking again, they provided ample opportunity to kill things and take their stuff, sparking the economy again.
Things looked wonderful, everyone was sure the boom times were coming back until the formation of the Monsters Management Agency began imposing limits on the numbers adventurers were allowed to kill. They were concerned if we dropped the population too low, we would just plunge back into recession. It took many years to regain what was lost - more years than it took to get to our name levels the first time around.
What did we learn from all this? Cash is the only true king. That, my son, is the reason why I keep alll those coins of gold, silver, electrum, copper and platinum stuffed under the bed.