Betote
First Post
Well, what do you have in mind? I suppose we could have "Weapon Monster" vs "Spell Monster" classes.
Weapon Monster: Full BAB, d10 HD, 4+INT skill points. Available Spell Level progression like Ranger/Paladin. (So no spell-like abilities before level 5?)
Spell Monster: Medium BAB, d6 HD, 4+INT skill points. Available Spell Level progression like Cleric/Wizard (So spell like abilities have a max level equal to 1/2 CR)
I'd like a full chart, similar to the class charts, with more or less this information:
Monster "class" / BAB / Saves / HD/ skills / # of abilities / level of abilities
Then each ability (rend, blindsight, swallow whole, spell-likes...) would have a level. Creature types would be descriptors, and would matter just for bane, DR, etc purposes, as well as for general traits (critical hit immunities et al).
Just keep in mind one thing: the "monsters and PCs follow the same rules" doesn't necessarily mean "every monster should be elegible for a PC race". So they shouldn't be "balanced" like PCs, just as threats.