What DnD character are you?

You Are A:


True Neutral Elf Ranger Fighter

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
 
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I Am A: Lawful Evil Dwarf Paladin Fighter
[br][br]Alignment:[br]Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.
[br][br]Race:[br]Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
[br][br]Primary Class:[br]Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
[br][br]Secondary Class:[br]Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
[br][br]Find out [a href='http://www.students.uiuc.edu/~ellingwd/dndwho/index.html' target='mt']What D&D Character Are You?[/a], courtesy of[a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'][/a][b][a href='http://www.livejournal.com/users/neppyman/' target='mt']NeppyMan[/a][/b] [a href='mailto:ellingwd@uiuc.edu'](e-mail)[/a][br][br]
Edit to fix code
 
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No way!

It said I was a Chaotic Evil half-elf ranger cleric.

That can't be right. I said I'd call the watch if I saw someone being mugged!! How CE is that???

Cool assessment though, there's a lot of interesting alignment/class combos posted here.
 
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Damror said:
No way!

It said I was a Chaotic Evil half-elf ranger cleric.

That can't be right. I said I'd call the watch if I saw someone being mugged!! How CE is that???

...it's quite fitting for a CE character to claim that he is lawful and/or good...
 

Lawful Good Elf Mage Cleric

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
 

Neutral Evil Dwarf Thief Fighter

Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
 

I Am A:

Neutral Evil Half-Elf Bard Ranger

Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Detailed Results:

Law & Chaos:
Law ----- (-7)
Neutral - X (1)
Chaos --- X (1)

Good & Evil:
Good ---- (-6)
Neutral - (0)
Evil ---- X (1)

Race:
Human ---- (0)
Half-Elf - XXXX (4)
Elf ------ (-2)
Halfling - X (1)
Dwarf ---- XXX (3)

Class:
Fighter - (-3)
Ranger -- XX (2)
Paladin - (-4)
Cleric -- (-4)
Mage ---- (-2)
Druid --- (0)
Thief --- (-2)
Bard ---- XXXXX (5)

Hmmm...I suppose the "maim the bastard" answer on the practical joke question pushed me over the edge to "evil", huh? I just hate practical jokes. When I switch the answer on that one, I get "True Neutral". I guess that means I'm Neutral with Evil leanings.:)

And considering that I got 4 answers in "Half-Elf", and 3 in "Dwarf", does that mean I'm half elf/half dwarf? I'm a Dwelf?!
 
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Neutral Good Elf Mage Bard

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
 

<b>I Am A:</b> Chaotic Good Human Bard Fighter
<br><br><u>Alignment:</u><br><b>Chaotic Good</b> characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
<br><br><u>Race:</u><br><b>Humans</b> are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
<br><br><u>Primary Class:</u><br><b>Bards</b> are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
<br><br><u>Secondary Class:</u><br><b>Fighters</b> are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
<br><br>Find out <a href='http://www.students.uiuc.edu/~ellingwd/dndwho/index.html' target='mt'>What D&D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:ellingwd@uiuc.edu'>(e-mail)</a><br><br>

I personally think this quiz needs to be redesigned. I chose sword, fighting type answers, and shining platemail for my favorite thing to wear and it put Bard as my primary class. I suspect it has to do with the party question, since at no other time did I choose anything relating to music or entertainment.
 

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