What do you do after an RPG session?

Weekday night games - home and usually bed pretty soon after that

Sunday afternoon games - ending time is a little more flexible, but we normally finish up and leave as most of us may have other engagements for later.
 

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MonsterMash said:
Sunday afternoon games - ending time is a little more flexible, but we normally finish up and leave as most of us may have other engagements for later.

(GM in same game) We usually finish ca 5.30-6pm - game is scheduled to start at 1pm and I aim to get a good 4 hours' gaming in, which we usually manage. Being a low-level game we get plenty done, none of the high-level nightmare of spending 4 hours on a single combat, or having the paranoid Wizard player spend 2-3 hours selecting spells for what he expected to happen next (this used to happen regularly!). As Monstermash says, the players all tend to leave quickly after the session ends although I'm happy to chat awhile & I don't throw them out (in previous campaigns players would sometimes hang around to 8.30pm or so and I'd need to hurry them out). After my players have gone I put the RPG stuff away, return the table to its rightful position, have dinner and watch Star Trek: Enterprise on Sky Mix.
 

GMing 3e I always find I'm burnt out after at most about 6 hours GMing, even playing it can be fairly hard work - not sure if it's my age, frailty, or that the game itself is harder to run than 1e/2e; probably elements of all those. I definitely wouldn't want to run/play another game straight after; previous group we'd occasionally go to pub or takeaway afterwards and that was nice. If I find my current campaign bogs down at higher level (ca 8th-9th) I'm intending to convert to a simpler system, probably Castles & Crusades; no real problem currently though.
 

Our group used to go out to Denny's because we would end at about 1 am on a Friday night. Now that we are a little older we mostly talk about the session for about 30 minutes and people gradually begin to file out. Then I go to bed. Or maybe watch some TV.
 

Twofalls:

You and your wife put your children down?

Geez, I know I don't want gaming to be interrupted, but still! :D


As for my games, we used to have huge sessions. Now... no. Steady work and such has killed us. We try for a five hour game on saturdays.


As a DM, Five hours exhausts me anyway. Maybe I'm not hardcore enough, though I do haunt these boards for at least 7 hours a week.
 


We always play into the night. If the game starts on Saturday around 1400 it will go at least until midnight, but more often until 2 or 3 am. If the game starts on Sundays, often at 11 AM, it will go until 11 pm or midnight. So there isnt much left to do except going home and get some well deserved sleep :)
 

DungeonmasterCal said:
I clean up most of the mess left behind, say goodnight to the players who have the courtesy to leave and go home (cuz it's very late) and sometimes rudely shut the door in the face of the one guy who insists on staying behind to prattle on about the Buffy-Angel-Babylon 5-Veronica Mars-Dr. Who-Comic Books topics about which I have no interest and he never seems to grasp that. Ever. Politely saying "I've never watched any of those shows or read any of those comics" has no effect on him. He'll stand there and recount in painful detail every minute of whatever episode he's excited about. I have and will continue to shut the door in his face until he gets a clue.

Then I go to bed because I have to get up for church the next day.


ditto. except. we game on sunday so the next day i have to get up and go to work.

i post session xps and treasure on our group site, too.
 

Half of my players tend to fade off about midnight (one couple has a baby but are brought by another player so take bub home around midnight, another players wife also scoots off at this time with their baby and my wife tends to run out of steam) so we pack up campaign A and roll onto campaign B. Being the GM we play at my place so we usually wrap things up just before dawn.

As you can probably guess we tend to acheive more in the second campaign even with fatigue (the amount of interruptions the two babies make is nothing compared to my two girls (four and seven).

If we happen to be winding down we usually play M:tG while chatting about highlights of the session (or even ones from years ago).
 


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