diaglo said:torture equipment in the homes. old jars filled with pickled brains and other organs. nasty odd looking surgical tools.
Piratecat said:Any city where the buildings slouch towards you is worth the price of admission.
Yes, they are. And coincidentally, I just statted out a certain room. A big, hungry roomdiaglo said:Mimics are aberrations, right?
shilsen,
do you have the old Dungeon Magazine... 19 i think... it had a sidetrek adventure in it? i wanna say the adventure was by Randy Maxwell... but my memory is kaput.
[sblock] a village of mimics. the houses were actual mimics. [/sblock]
shilsen said:Any suggestions for interesting treasure that the PCs might recover??
...stumble across illithid art and psionic porn collections of things that should not be...
shilsen said:By the way, damn nice suggestions for the items with drawbacks, diaglo. Thanks.
diaglo said:i'm drawing a blank on the Death ward item. i was almost gonna suggest a miniforce field like effect. the drawback being that the item once activated makes it impossible to get healing or other spells to effect the user too. i was thinking like a bead of force.
Kafkonia said:It just occurred to me that, rather than a swarm of tiny humans, a swarm of mini-beholders would be the way to go if you wanted to give the players fits.