OK, so there must be some reason that some of you run your own games instead of being players all the time. Is it the ability to create a "world" of your own? To make up campaigns with interesting plots and adventures? Being the chief Storyteller or Playwright? Being able to roleplay a lot of characters? The sheer ego boost of providing entertainment to several people who are hanging on your every word? Or something else?
For me its always been the first two and the ego trip thing.
For that matter, what do you least like about being a GM? Having to deal with problem players?
The amount of time it takes? Keeping records? For me it's always been the latter.
I have an ulterior motive for wanting to know - it has to do with a commercial product that I'm cooking up.
For me its always been the first two and the ego trip thing.
For that matter, what do you least like about being a GM? Having to deal with problem players?
The amount of time it takes? Keeping records? For me it's always been the latter.
I have an ulterior motive for wanting to know - it has to do with a commercial product that I'm cooking up.