Mouseferatu
Hero
It's a complicated question, I know, but I'm curious. If you're setting out to choose a campaign setting, what attracts you? (And, for that matter, what turns you off?) If you're roaming the isles at your FLGS and see a new campaign setting, what details help you decide whether to pick it up or not? Do you look for "generic" settings, in which you can play just about any sort of game (i.e. Oerth, Faerun, Scarred Lands), or do you look for a setting with a specific intended mood or type of game (i.e. Ravenloft, Midnight, Dark Sun)? Do you want it to be as "out there" as possible, or do you prefer it cleave pretty tightly to the feel and images of the core rules? How much detail do you look for, and why? And so forth.
Feel free to give examples if necessary to explain why you choose as you do, or to help make a point, but I'd ask people not to challenge other folks' choice of examples. I'm more interested in why you chose Dark Sun then in why you think so-and-so shouldn't have chosen Freeport.
Feel free to give examples if necessary to explain why you choose as you do, or to help make a point, but I'd ask people not to challenge other folks' choice of examples. I'm more interested in why you chose Dark Sun then in why you think so-and-so shouldn't have chosen Freeport.
