Monkey King
Explorer
Starglim said:Maybe I should clarify that the idea, in principle, of giving close specifications to a writer for the kind or style of adventure, the place that it should fit in a campaign and the direction that it should move my players (in terms of accomplishments, plot lines resolved or introduced and treasure given), is very attractive. I think this project gives over some of the wrong kinds of decisions to the patrons, such as the monsters to be used or the title.
This is a very interesting critique. So far, the project patrons have done an excellent job with monster selection, plot suggestions, and other feedback. What do you mean by "accomplishments" in this context?
I think the title choice is completely the right sort of choice. It has definitely provided great feedback as to what people really want.