Ulfgeir
Hero
First of all I want it to be useable during play.
After this is done, then you can start prettying it up. Make sure everything is still readable though.
- That includes having all the stuff that is used together grouped together, and in places where they are easy to find.
- If you need to perform wonky math to calculate certain values, make sure the formulas there are written on the character sheet, so you don't have to look it up every time.
- All boxes should be large enough so you actually can write in them, and get the stuff needed to fit there.
- Make sure you have room for all the modifiers that apply. (Worst case was Starfinder, I got different types of modifiers on skills from I think 7 different sources (Race, class, background, gear etc..... How many of those were actually on the character sheet? I think 2 or 3, and having multiple things go into "Misc" is problematic, as if something changes, then you have to look things up and recalculate every time).
- If you have a number of common skill specialites (and you HAVE to choose said specialities) when taking the skill, why not actually print them out. Like Knowledge skills, and Performance skills? Especially if it is likely that a character has more than one of them?
After this is done, then you can start prettying it up. Make sure everything is still readable though.