Inconsequenti-AL
Breaks Games
Players stay out! That means you Darminicus and (possibly) Eccles!
Right.
I'm plotting a new campaign arc. The main focus is an ancient evil thing buried under a large city. It was imprisoned thousands of years ago, not long after the dawn of human history.
There are two groups interested in it:
The first is a fallen cleric. The poor man fell from grace. Basically, he couldn't keep his lust under control. In order, he ended up losing his position in society, faith and finally sanity. In the later stages of this, he heard a new voice in his head - the horrible thing. It's directing him to release it and carry out some of its goals. He's hoping it will rebuild a new world, where he will be respected again. Currently a messiah for a cult of the desperate and mad.
The second is a trading consortium. A bunch of rich movers and shakers. They've come into posession of old documents containing details of the thing and how it was imprisoned. They believe they can tap it for power, so have set about following the release instructions they've got. Hired in some 'experts' to help. Not contacted it yet.
Intend the players to get involved with both sides at various points...
Anyway, I'm looking to flesh out my ancient evil beastie. My first thought is that it's a kind of demon created and powered by ritual sacrifice. It was probably imprisoned by it's creators. Think they were a now dead Aztec civilisation - figured I'd have fun with Aztec cities, massive skull walls and the rest of it.
What might it want? Beyond escaping what kind of goals would be interesting? Why was it locked up? Anything you'd do different? Any other ideas?
All thoughts welcome.
Right.
I'm plotting a new campaign arc. The main focus is an ancient evil thing buried under a large city. It was imprisoned thousands of years ago, not long after the dawn of human history.
There are two groups interested in it:
The first is a fallen cleric. The poor man fell from grace. Basically, he couldn't keep his lust under control. In order, he ended up losing his position in society, faith and finally sanity. In the later stages of this, he heard a new voice in his head - the horrible thing. It's directing him to release it and carry out some of its goals. He's hoping it will rebuild a new world, where he will be respected again. Currently a messiah for a cult of the desperate and mad.
The second is a trading consortium. A bunch of rich movers and shakers. They've come into posession of old documents containing details of the thing and how it was imprisoned. They believe they can tap it for power, so have set about following the release instructions they've got. Hired in some 'experts' to help. Not contacted it yet.
Intend the players to get involved with both sides at various points...
Anyway, I'm looking to flesh out my ancient evil beastie. My first thought is that it's a kind of demon created and powered by ritual sacrifice. It was probably imprisoned by it's creators. Think they were a now dead Aztec civilisation - figured I'd have fun with Aztec cities, massive skull walls and the rest of it.
What might it want? Beyond escaping what kind of goals would be interesting? Why was it locked up? Anything you'd do different? Any other ideas?
All thoughts welcome.
