Dustin DePenning
First Post
Back when I used to run d20 modern, this rulebook was fun for martial arts:
http://www.rpgobjects.com/index.php?page=pro&product_id=21
It's pretty crunchy, and damage focused. But there are fun maneuvers, like getting extra damage against enemies who are prone with an "elbow drop."
Anyway, I think getting extra bonuses against unarmed people who AREN'T trained could be fun. Some other random bonuses:
• Extra armor against adjacent enemies while you fight unarmed (think defensive rolls, etc.)
• Extra damage vs objects (stereotypical karate chop power)
• Bonuses to stun or throw enemies
• improvised weapons (grab objects for extra damage, but use your unarmed attack skill)
http://www.rpgobjects.com/index.php?page=pro&product_id=21
It's pretty crunchy, and damage focused. But there are fun maneuvers, like getting extra damage against enemies who are prone with an "elbow drop."
Anyway, I think getting extra bonuses against unarmed people who AREN'T trained could be fun. Some other random bonuses:
• Extra armor against adjacent enemies while you fight unarmed (think defensive rolls, etc.)
• Extra damage vs objects (stereotypical karate chop power)
• Bonuses to stun or throw enemies
• improvised weapons (grab objects for extra damage, but use your unarmed attack skill)