What feat for my character?

Monkey Grip is, statistically speaking, a crappy feat. -2 to hit for +1d6 (3.5) damage? That's not as efficient as power attack is.

See if you can swap it out.

Cleave is useful at the lower levels but drops in utility later on as monsters get bigger and harder to one-shot. Its a solid core feat choice.

Iron Will is an excellent core-choice if you do not plan on multiclassing to a class with a strong will save.

Improved Initiative is useful for nearly any character, but is somewhat boring.

What books are available?
 

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Blind fight is extremely usefull. IME It's one of those whaere you'll run into a situatiuon where you'll sorely regret not taking it. And that situation will keep coming up.
 


Nightmare122489 said:
What does Iron will do?

+2 to will saves, your achilles hill.

I will join the chorus of cleave. The thing about cleave is even if it only comes up once a fight, its still a great feat. The second you drop a guy, you get an extra free attack against someone else next to you, that's a huge advantage. Now, I would recommend against great cleave if your dm doesn't do a lot of creatures but cleave is still very nice.
 


Combat Brute does three things: 1) Sunder a weapon and get a cleave attack to the dude holding it, 2) Bull rush a dude and get combat bonuses next round based on how far you pushed him, 3) Charge a dude one round, get insane extra damage next round.

Shock Trooper does three things: 1) Bull rushing a dude becomes more fun, as you push him one space left/right for every space forward (note synergy with one of the Combat Brute functions here, 2) You can trip dudes by bull rushing one into another, 3) You can do a "hail Mary" Power Attack Charge where you take the Power Attack number from your AC instead of from your attack bonus, almost guaranteeing that the opponent will be a fine red mist, thus not making your crappy AC a serious problem.

Just get Cleave. You won't regret it.
 

Mechnomancer said:
Blind fight is extremely usefull. IME It's one of those whaere you'll run into a situatiuon where you'll sorely regret not taking it. And that situation will keep coming up.

Not sure I agree here. Cleave will see more frequent use even in a less numerous monster ration campaign, unless your DM has a hard on for invisble critters, fog, etc.
 

Particle_Man said:
Not sure I agree here. Cleave will see more frequent use even in a less numerous monster ration campaign, unless your DM has a hard on for invisble critters, fog, etc.

Cleave is definitely the way to go. It's extra attacks for free...plain and simple. The only time it isn't useful is when you are fighting one creature with no others near it.

Blind Fight is a good feat if you have to deal with incorporeal creatures often. If not, it's not worth it. I had a DM who loved undead and by level 18 or so, it did become a "must have." The previous poster is right; when you need it, you NEED it! Nothing like your +30 to attack the AC 18 opponent and you do no damage due to a miss chance. Good luck with the dread wraith then!

But I would consider Blind Fight until around level 10 or so.
 



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