DrunkonDuty
he/him
For RPGs, anyone said Hero System yet? I know it's not Phoenix Command but is actually playable. And it does a good job of simulating supers.
Not that I’m after one or anything, just curious.
By best, I mean which TTRPG models reality most accurately (whether that’s fun or not is another discussion).
Could you pls point me out this book? I miss it and would like to identify it as i am a great fan of CA Smith.The core rules are good for sword & sorcery games, and the supplement Monster Island goes very Clark Ashton Smith with weird and weirder sorcery, creatures and peoples.
I think this is the title they were referring to:Could you pls point me out this book? I miss it and would like to identify it as i am a great fan of CA Smith.
The definition merely defined the question I was asking.I challenge your definition of best!
For RPGs, anyone said Hero System yet? I know it's not Phoenix Command but is actually playable. And it does a good job of simulating supers.
I challenge your definition of best! In as much I would say "best" should include "playable" as a consideration. There were and I suppose are many RPGs that went down the realism path to a dead end of tedious detail which very few people played. It is possible that GURPS will never be equalled in terms of its breadth - why would anyone want to cover so much again? I am unsure if it is that attractive a system, for long term grogs I know it is.
Yup.As an example, a lot of people who would consider GURPS too much, feel the same way about Mythras.
As @uzirath posted it is this one:Could you pls point me out this book? I miss it and would like to identify it as i am a great fan of CA Smith.