Okay, now I'm on the same page. I think the difference here is that the d20 implementation of external rule ideas is derivative of both the old rule idea and of the OGC in d20. So I think a d20 implementation of any idea must be OGC. This doesn't stop you from creating a separate game with no OGC derived rules and including your idea there as well, after all you are the owner of the concept. But derivation from OGC must be OGC and since the rule ends up being defined in d20 terms, it must derive in part from the SRD and thus must be OGC.Orcus said:I like the comment you made about you have used similar death's door rules for 15 years. That is what I am talking about. Clearly, you came up with those rules before there was d20 so it is hard to say that the "concept" of a rule that deals with death's door must inherently be derivative of the d20 SRD--heck, lots of us had that rule long before d20 ever existed. The issue is, is something derivative and therefore open by default simply because it is described in d20 terms. Many people argue "no." Rules can be created and are deserving of protection as newly created concepts even though they are expressed in d20 terms.
Orcus said:...Or a brand new spell system totally different that the d20 core system (a la Monte's templates). I think that is protectable.
In Chapters Six, Sevenm and Eight , all material that also appears in the System Reference Document is open, and all other material is not.
Spell
Templates
are
special
rules
that
characters
<etc.>
Agree. (Sorry to pick on Monte) I feel that a "Fire Template" that causes "any evocation spell to do 1d6 points of fire damage and any spell with the fire descriptor to do 2d6 extra points of fire damage" has to be derivative, because the game mechanics it is interfacing with (the Evocation school, and the "fire descriptor" and to a lesser extent the damage energy type of fire) are CLEARLY not defined outside of the SRD, and as such, the template becomes a derivative of the SRD by default... because it could not have been created independent of the SRD.jmucchiello said:Okay, now I'm on the same page. I think the difference here is that the d20 implementation of external rule ideas is derivative of both the old rule idea and of the OGC in d20. So I think a d20 implementation of any idea must be OGC. This doesn't stop you from creating a separate game with no OGC derived rules and including your idea there as well, after all you are the owner of the concept. But derivation from OGC must be OGC and since the rule ends up being defined in d20 terms, it must derive in part from the SRD and thus must be OGC.
Short form: I think the act of translating even a unique idea into d20 terms makes the implementation derivative of OGC. And thus you should open it.
The Sigil said:I also also happen think that Monte will not really have a problem granting anyone who bothers to ask permission to re-use Spell Templates (I could be wrong), so I don't know that it's a "deal-breaker" anyway... if it's unclear whether or not it CAN be closed in the first place, and I want to use it, I'll just ask and get permission - then I don't get in trouble using it whether the thing SHOULD be open or whether it CAN be closed.
--The Sigil
You do? But what do these things do? They set the die roll to 20 or alter the DC of some check. Heck, they turn failure into success. At some level they must interact with OGC from the SRD, otherwise they don't do anything. Any implementation of a concept, compatible with d20 rules must derive from the SRD if it is to have any in-game effect.Nellisir said:I can see a new rule being protected, IF it isn't reliant on OGC content. I expect publishers to close "hero points", "action points", or "void points".
jaldaen said:I indeed did go to Monte, but unfortunately you need to go through his license in order to use the closed rules... which presents a problem due to some of the requirements (I won't list them here b/c the license is not as I understand it for public consumption) that IMO would be confusing to customers in the case of a product that wants to only use the closed rules and not the PI within AU.
-Joseph

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.