RangerWickett
Legend
Oh, this is basically the same as a proposal someone else suggested a few months back. I thought it was quite clever. The D&D 'board game' is the gateway drug to the 'design your own' game.
Level 1. Basic D&D. Easy rules, simple classes, flat math. Provided in a box with creature and monster tokens, as well as map tiles and dice. Everything you need for a D&D game, including a starter adventure. Most character options are basically "pick one of these four to six premade builds, and get the powers we tell you at the level we tell you."
Level 2. Advanced D&D. More complex rules. Sold in book and ereader forms. Does not require battle maps, but works with them. Compatible with Basic, so two characters made with the different rulebooks can work next to each other and be balanced.
Level 1. Basic D&D. Easy rules, simple classes, flat math. Provided in a box with creature and monster tokens, as well as map tiles and dice. Everything you need for a D&D game, including a starter adventure. Most character options are basically "pick one of these four to six premade builds, and get the powers we tell you at the level we tell you."
Level 1 supplements. Additional adventures, shrink-wrapped (or in boxes for big events), with a DM adventure book, a book with new player options, and tokens.
Level 2. Advanced D&D. More complex rules. Sold in book and ereader forms. Does not require battle maps, but works with them. Compatible with Basic, so two characters made with the different rulebooks can work next to each other and be balanced.
Level 2 supplements. More advanced rules, adventures, and so on, mostly for sale electronically.