humble minion
Legend
tmaaas said:Instead of making all skills class skills, I make all skills cost 1 skill point. However, the max ranks for class/cross-class skills still apply.
I was thinking exactly the same. Doing this doesn't threaten the 'niches' of rogues, bards, rangers, etc, but still allows PCs of other classes to be moderately competent in non-standard skills without having to blow huge numbers of skill points. It just allows for a bit more variation and personalisation between characters, and allows PCs to be a bit more individually competent. It's a bit tricky balancing challenges when (for instance) the rogue has Hide +17 and everyone else in the party is at +3...