Brilbadr
First Post
I think the answer here is simple. You present your players with a book with the rules in before they agree to play and say "hey guys, what do you think of these rules-you'll notice that spellcasters are both weaker and more feared" (or whatever take on magic you want) If they say - nah, then fair enough. I think where people get upset is where the goal posts move, or where they didn't know where they were in the first place.
I know the book has spelling mistakes but..
Get Conan d20!
It will change your perspective on "low magic"
You can have mystery and spell casters. You just need to avoid having "Tim the Enchanter" remember him, out of Holy Grail. That is a 3.5 warwizard (minitures handbook). How mysterious? About as mystical as a flamethrower and a howitzer
I'll say it again. Read/Beg/Borrow Conan. Stop arguing. Go and get it now.
Actualy the barbarian class (the first in the book) is way over the top from my perspective and we actualy play with the standard 3.5 barbarian, but hey I think they wanted a Conan in every party. And the money rules are a bit "we are drunken barbarian idiots" oriented but hey, you take what you need. And you all need the magic system. Well most of you.
Go an get it.
I know the book has spelling mistakes but..
Get Conan d20!
It will change your perspective on "low magic"
You can have mystery and spell casters. You just need to avoid having "Tim the Enchanter" remember him, out of Holy Grail. That is a 3.5 warwizard (minitures handbook). How mysterious? About as mystical as a flamethrower and a howitzer
I'll say it again. Read/Beg/Borrow Conan. Stop arguing. Go and get it now.

Actualy the barbarian class (the first in the book) is way over the top from my perspective and we actualy play with the standard 3.5 barbarian, but hey I think they wanted a Conan in every party. And the money rules are a bit "we are drunken barbarian idiots" oriented but hey, you take what you need. And you all need the magic system. Well most of you.
Go an get it.