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I also miss the AD&D multiclassing/dual classing rules. I'm playing through Icewind Dale EE (Currently doing trials of the lure master. So many beholders!) and have a human fighter/cleric that gain mastery with maces before moving to cleric and an fighter/mage/thief and I really miss these aspects of AD&D. While multiclass characters do have slower advancement, it isn't really that bad and you still remain within a couple levels until you hit around levels 10-12, although my fighter/mage/thief does have some serious issues with hit points. Doesn't help that his constitution is rubbish.
Something I don't miss is elves requiring a resurrection spell to bring back to life. That is a serious pain and probably accounts for why there aren't that many elves around because they die early and have no high level cleric to reserrect them.
Something I don't miss is elves requiring a resurrection spell to bring back to life. That is a serious pain and probably accounts for why there aren't that many elves around because they die early and have no high level cleric to reserrect them.