You’ve brought buckets up a few times so let’s continue with that analogy.Capacity can be a matter of degree. Both the capacity of buckets, and the capacity to bring about change.
The parallel in the context of agency would be asking: do both people have the capacity to choose what they wear? What they eat for breakfast? Where they work? How they allocate their time at work?You’ve brought buckets up a few times so let’s continue with that analogy.
Bucket A has a 10 gallon capacity
Bucket B has a 15 gallon capacity
I ask if bucket A has the capacity to hold the contents of a 1 gallon milk jug. Your answer is yes. I ask if bucket b has the capacity to hold the contents of a 1 gallon milk jug. You answer yes!
The definition asks whether a person has the capacity for X. That’s the way I’m using it (as shown above) and not the way you are.
As long as the criticism is granted...but it sounds, below, like it's not.What about the other examples then, if that one bothers you too much? Those were true agency on both sides.
If this was supposed to have a point, I'm not getting it.Cool. You like chocolate ice cream.
Except that that's not at all what's being said.This is just word salad, since agency is subjective.
Here, let me help- "I want to fall in love for real. Except, I want it to be actual love, not just my own subjective feelings of love. Because actual love is more love than what I am feeling at the time."
No. It's not. It's not actually having any influence or control. Believing you have influence or control does not mean you actually do have such influence or control.What you are subjectively feeling as agency ... is the agency.
Did you make choices which actually did influence (or even control) the state of play, outside and separate from the fiat declarations of anyone else?Now, tell me how to objectively measure agency. Instead of continuing to ASSERT that one thing has "MOAR AGENCY" explain to me, as if I was a slightly dumb golden retriever, how we objectively determine the difference in agency such that we can measure it.
They felt love. But they weren't in a loving relationship. They simply--mistakenly--believed that they were. And that is what is actually analogous here. It's why your example player felt betrayed when they realized that their feeling of agency (influence-and/or-control) did not actually correspond to the reality of the situation. Why it stripped their past experiences of value when they learned that nothing they chose actually had any influence upon or control over the results; those results were always spindled, folded, or mutilated into being whatever the GM wanted them to be. They just were very good at faking the appearance of such influence-and/or-control.Nope, I think you missed the point. Here, I'll illustrate again.
I was completely in love with that person. It was the strongest I ever felt about anyone. Later, I found out that the person was lying to me. I feel terrible now.
Was the person not in love then?
You’ve brought buckets up a few times so let’s continue with that analogy.
Bucket A has a 10 gallon capacity
Bucket B has a 15 gallon capacity
I ask if bucket A has the capacity to hold the contents of a 1 gallon milk jug. Your answer is yes. I ask if bucket b has the capacity to hold the contents of a 1 gallon milk jug. You answer yes!
The definition asks whether a person has the capacity for X. That’s the way I’m using it (as shown above) and not the way you are.
If this was supposed to have a point, I'm not getting it.
Except that that's not at all what's being said.
"I want to have a loving relationship, except that I want it to be actually a loving relationship, and not simply someone faking expressions of love and care so they can get something from me." It's a reciprocity, not just a feeling in my head. The feeling in my head is an extremely important part. The status-in-the-world--that the feelings are sincere and reciprocated--is equally important. Without both things, it fails. Without me actually feeling love for another, it would be pointless. Without the feelings being reciprocated, it would be false and hollow--and would hurt to find out after a long period of believing it was true.
Feeling love and that I am loved is, absolutely, unquestionably critical. Actually being loved--and loving in return--is equally critical. They are individually necessary and jointly sufficient.
If any one of those things is true it demonstrates both people have the capacity to make choices and affect change. Do you agree?The parallel in the context of agency would be asking: do both people have the capacity to choose what they wear? What they eat for breakfast? Where they work? How they allocate their time at work?
Just because I can't peer into their head doesn't mean that whether the feelings are really there or not is pointless.I've noticed. One more try.
Except that's not how it works. You never can truly peer into the other person's head. Your feelings are just that- subjective. What, you can tell me how many kilo-luvums you feel, and compare that to someone else's love?
Same subjective feeling. Not the same love. For exactly the same reason that any lie, never actually discovered, remains a lie.Or, put another way, let's say the person was lying to you, but you broke up before you found out, and then the two of you moved on. And you never found out. Same love, right? Same subjective feeling.
No. I don't assert a measurement, because there is nothing to measure. That's a non-sequitur you keep inserting in here, completely irrelevant to the conversation. Literally no one here is talking about "measuring" anything--except you.You keep trying to assert that there is some objective measurement,
I cannot explain a thing that I am not even claiming to do, let alone not doing.so I will return to the original point that you don't understand. If you are correct, then make it simple for the dummy that I am. Explain to me, using concrete numbers, how you have measured the player agency in various games, and how one game has MORE than another. If you cannot, then we can effectively end the conversation. Good?
No. I don't assert a measurement, because there is nothing to measure. That's a non-sequitur you keep inserting in here, completely irrelevant to the conversation. Literally no one here is talking about "measuring" anything--except you.
How can one account be more true than another account, if there is no unit of measurement for truth?Great!
So if you can't measure it, if (as you now completely agree) there is .... and I will quote you and bold it with regard to player agency, "nothing to measure,"
Then how can you say that one thing has more player agency than another thing?
Because "more" is a comparative (as opposed to a superlative). You understand that, right?
So let's use the two easy examples-
1. The Porsche is more expensive than the Ford.
2. Reading a book is more interesting than this conversation.
The first statement is something that is true, because expense can be measured. Cost is an objective measurement.
The second statement is a subjective preference, and has no more value than saying, "I like chocolate ice cream more than butter pecan."
Since we agree that there is nothing to measure, we can then agree that all of these statements about certain playing styles having more player agency than other playing styles is just using jargon to assert subjective preferences.
Finally!
Whether the player (1) believes that they have choices, and (2) thinks that those choices are impacting the play experience is a subjective quality that will vary from player to player.
Okay. I want a game where my subjective feeling is, in fact, true.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.