TaranTheWanderer
Legend
I have a hard time reading people say,
“They wanted to do Quest X and you wouldn’t let them, therefore railroading”
If the players make uninformed choices that get their characters stuck in a pocket dimension, that’s just interacting with the campaign world. It’s world building and discovering new information.
A DM could hint at a potential danger or if a player has their character specifically research the current fey politics, then they should have knowledge to make an informed choice.
It’s like saying putting a hidden pit trap in front of a door is railroading.
“We didn’t see the pit and now we are stuck in it and can’t immediately pursue our goals. Railroading!!”
“They wanted to do Quest X and you wouldn’t let them, therefore railroading”
If the players make uninformed choices that get their characters stuck in a pocket dimension, that’s just interacting with the campaign world. It’s world building and discovering new information.
A DM could hint at a potential danger or if a player has their character specifically research the current fey politics, then they should have knowledge to make an informed choice.
It’s like saying putting a hidden pit trap in front of a door is railroading.
“We didn’t see the pit and now we are stuck in it and can’t immediately pursue our goals. Railroading!!”

