Maxperson
Morkus from Orkus
The DM shouldn't be coming up with all the ways out in the first place. The players will often have great ideas that the DM never considered. At this point I rarely stop to think about how the players are going to overcome an obstacle I put into the game. I just trust that they'll figure out a way and they generally don't disappoint.Who decides reasonable here Max? You mean all DMs are reasonable. Ok. That actually goes along with my experience, but I know it doesn't match yours. So the DM that says, "Well, I was just waiting for you to do something reasonable, like ring the fairy bell five times, eat the kale salad, and enter the walnut tossing competition to break the Winter Court's hold" is reasonable?
You see, that is where every definition and every argument falls apart. I have had this discussion before. Some say having five ways out of the Feywild, and ten other side areas to explore is still a railroad - because it doesn't allow player agency. Others say curating a single session beforehand is railroading - even if they know the players are going to spot X. Some, like you, are a little more middle, saying it is when the DM says there is one solution, yet only if that solution is written down are they railroading. And then others like me say railroading isn't really a thing unless the DM never listens to the players. (Which I have yet to find one that was actually looking for a group to play with.)
All of it is so vague and interpretive. Do you think Janelle Monáe or Thom York is a better interpretive dancer? That is about how abstract this discussion is.
It's only in the rare cases where the game stalls that I think of potential solutions that the PCs might know of and start asking for rolls.

