hawkeyefan
Legend
Yes. It seems rather obvious you'd think this. Thus you won't get it.
It’s not that I don’t get it. It’s that “it” is an extreme that doesn’t exist. You don’t feel things the same as your character would. You may feel similar feelings, maybe even quite strong at times, but not to the extent as a person going through the events of play would feel them.
There is always some distance between player and character. Necessarily, and thankfully, so.
Right. And here again you are incapable of even comprehending the internal perspective. You cannot be Batman or Sherlock whilst learning who they are the first time, unless they are just slowly recovering from serious amnesia.
Not at all. I think you’re quite wrong about this. As an actual person, what I have are ideas about how I might react or behave in some proposed situation. Some of those ideas are stronger than others. Few, if any, are certain, much as I may like to consider them such.
Because it is I who have the internal model of the character.
So what?
If it’s all internal, then it’s not even certain. You could change your mind about the character and decide whatever you wanted. You could “rewrite” whatever you wanted to yourself if you wanted to, and I expect you’ve done so.
Because they admit, or it can otherwise be inferred, that they do not have an internal model of the character, and/or they practice token play. But it is not something I police. I just invite people I know to have sufficiently similar approach to mine that issues do not arise. I have no interest of using rules or any other force to play like I prefer, I just invite people who already want to do so.
How can you infer it?
And I don't feel the weight if I am not actually making the choice. There is no weight as there is no real choice, there is just random result I had no part in.
Again, this is where you are wrong. But again, I think this is because there is no specificity in what’s being discussed. What game and rules are you talking about? Most games that I know of that use methods like those we’re talking about, the player has a big part to play.
Can you provide a specific example?






