What is THE NEXT BIG THING?

About a year ago I saw a prototype of a collectible card game that mixed elements of RPG/Dungeoncrawl. It was definitely innovative. In fact, I thought it had enough of the innovative spark that I picked up a "test" copy of it from the designers.

It worked like some of the dungeoncrawl style board games, but it was all cards. I don't know for sure... but something like that could be the next big thing.

--sam
 

log in or register to remove this ad

delericho said:
As far as D&D moving forward, I can see one or three things happening:

1) Create a version of the game (or at least a game) that can be played similarly to a traditional boardgame - vastly simplified rules, a de-emphasis of campaign play, and shortened game times (4 hours max... probably closer to 1 hour for greatest effect).

3) A possible shift away from DMs creating their own adventures, NPCs and monsters, and towards using what we're given. This has already started somewhat, but it remains to be seen how far Wizards take it.
I would probably leave D&D for another system if these were implemented. Strike that. I certainly would leave D&D for another system if that happened - although I admit I would probably go all that far: True20 or perhaps Iron Heroes would become my new focus. I already play a bit in them from time to time as is, so at least I am familiar with them.
 

The thing about moving from 1E to 2E was 2E didn't change the rules much of the game. It simply added new rules to what already existed.

3E changed the actual rules itself from 2E. Which was why so many were afraid and angry yet hopeful.

3.5E was simply an update to 3.0E and didn't change a lot, it actually made things better and everyone has already fallen prey to it by now (hopefully).

No one is going to like a 4E being another set of rule changes. It would be more welcome if it was a change like 2E was to 1E and 3.5E was to 3.0E

That is the only way it is going to work. Otherwise, D&D is doomed if 4E proves to be as drastic a change as 3E was to 2E.....
 



delericho said:
3) A possible shift away from DMs creating their own adventures, NPCs and monsters, and towards using what we're given. This has already started somewhat, but it remains to be seen how far Wizards take it.

That'd be a move that would leave me behind.

In fact, it's the main reason I have zero interest in MMORPGs as it is.
 

Psion said:
That'd be a move that would leave me behind.

In fact, it's the main reason I have zero interest in MMORPGs as it is.

I agree. the best D&D games I've played in haven't used anything from pre-canned adventures / campaigns. Those can be fun, but it's hard to replace a great DM / storyteller.
 


BiggusGeekus said:
cross marketing/ cross use products

I have to disagree with you Biggus. I think the next big thing will be something that people will want to cross-market to, as opposed to being something cross-marketed. The next big thing will be a pole, not the area between poles.

What that will be I have no idea.

joe b.
 

That'd be a move that would leave me behind.

Heh...like no one ever said that before.

No matter what they do, as long as there's PC generation, a DMG and a MM as a part of the game, you'll always be able to dream up your own stuff. Same as now.

3) A possible shift away from DMs creating their own adventures, NPCs and monsters, and towards using what we're given. This has already started somewhat, but it remains to be seen how far Wizards take it.

How far do you think they'd have to go in order to actually keep anyone from writing their own settings and adventures?
 
Last edited:

Remove ads

Top