Gladius Legis
Legend
I didnt ignore them mate. I called you out on your own dishonesty for handwaving abilities at mid to high level away, while sneaking a few of them in yourself to prove a point.
The difference is your weak build doesn't even come online until 15th level, and you expressedly cited a 15th-level build to try to prove your point. I listed spells starting at 1st level through 5th level to answer your claim spellcasting was weak. Big difference. I dare you to spin it anyway else.
And Uncanny Dodge is still usually better, and you usually get the same end result as Skirmisher using Cunning Action: Disengage. My point stands.But mechanically it's still a great ability. Your turn ends. A monsters turn begins; he attacks you, his turn ends, and then you move away half your move before anyone else can act (Presuming the classic Wood Elf, Mobile, bonus speed from Scout and Longstrider route), that's 20-30' of movement with no AoO's.
Nope.That's as much a problem with your comprehension of what I wrote as it was with my writing.
Well, it wasn't clear before.I was refering to an alternate to the 11 levels of Scout and 4 levels of Fighter on top of 5 levels of Ranger (the post was about levels to take after Ranger 5). Substituting the 15 levels of Fighter and Rogue with 3 levels of Scout, 3 of Fighter, and 9 of Druid (if you care about spellcasting).
On top of Ranger was inferred. Now I've expressly clarified it for you.
That said, your build is still bad, and your point of argument is even worse that you had to refer to a Lv. 20 build to make it.
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