overgeeked
Open-World Sandbox
There are three classes. Fighter, rogue, and wizard. Everything else is a multiclass or reskin, or rules tweak of those three.
Maybe even less,@overgeeked
Was thinking same thing. Warrior, magic user, expert. Those 3 are core. Everything else is mix of those 3 or another flavor of one of those 3.
Would you only have one casting method with that system, or would other types of casting be accessible via subclass, or some kind of alternate class feature?@overgeeked
Was thinking same thing. Warrior, magic user, expert. Those 3 are core. Everything else is mix of those 3 or another flavor of one of those 3.
Yea, the division between the warrior and expert is always a little challenging in the 3 class triangle.Maybe even less,
Warrior,
magic user,
or add something in between like 1/2 caster or 2/3rd caster.
expert is just someone who takes more skills over armors, fighting styles, fighting feat(ures).
To me, that's way more than one system, but I see what you're aiming for.@TwoSix
Well, one. You have spells, you have slots. That's the mechanic. Some have known & prepared, some have known and spontaneous (sorc), some know all and prepare (clerics). Some have completly unique system, but don't have slots and spells per se (like 3.5 warlock).
Ack, no. One of my least favourite parts of D&D class design is how almost everyone is either full caster, half caster, or non-caster. And how it all uses levels and slots.Maybe even less,
Warrior,
magic user,
or add something in between like 1/2 caster or 2/3rd caster.
expert is just someone who takes more skills over armors, fighting styles, fighting feat(ures).