RangerWickett
Legend
Y'know, I hadn't considered that. I think because normal 5E has no disarm option in the player's handbook, I'd forgotten that picking up a weapon is just an object interaction.Hmm. The one weird thing I noticed is that disarming flourish is straight up more powerful than an actual disarm, despite the fact they don't even actually drop it. A disarmed weapon can be picked up with your free object interaction, not sure why regaining a firm grip would require more. Also it means if the target has disadvantage, them not failing both times is better for them than failing twice, which I doubt is the intent.
Edit: Presuming of course that those aren't the Level Up versions of the tricks and Level Up didn't change the way free object interactions work, in which case disregard.
This book will be coming out early next year, and is not finished layout yet. So, any suggestion for a variant mechanic?