What is too silly for D&D?

Most things are fine. I like the weird stuff, like out of the 1E FF.

I don't like stuff that's just juvenile (a chef who builds a pasta golem, etc.), and I don't like stuff that's supposed to be a joke (the "Insulting Castle Greyhawk" module where it's all like 3 Stooges parodies and stuff).
 

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Well, let me put it this way.....


.....our current module has a giant Penguin Pooka who took the adventuring team to the Pookaverse, where the charactes have been transformed into humanoid animals (a duck, a moose, a horse, a rabbit and two penguins). We are now looking for the rogue leader of the Pookaverse who is attempting to impose Order on this Chaos. Thus far the biggest combat encounter was a pie fight. And this isn't just a one-nighter either, on Sunday we'll be play the sixth game of this module.

So you can put our gaming group down into the 'Nothing is too silly for D&D' category.

Wait, what?
 


The worst thing is probably taking something blatently out of place and putting it in, like say Klingons...

Dragonborn fit very well here... Both are ProudWarriorRaceGuys

...or the ghost of Elvis, yet with only a minor change in window dressing I'm sure that'd be fine too.

True dat...

Now that you mention Elvis, I might include a Pratchett-tribute-side-trek in my next urban adventure where a trio of bards make "Music With Rocks In" and become the next sensation... The party might be hired into being their bodyguards or something like that
 





Well, let me put it this way.....


.....our current module has a giant Penguin Pooka who took the adventuring team to the Pookaverse, where the charactes have been transformed into humanoid animals (a duck, a moose, a horse, a rabbit and two penguins). We are now looking for the rogue leader of the Pookaverse who is attempting to impose Order on this Chaos. Thus far the biggest combat encounter was a pie fight. And this isn't just a one-nighter either, on Sunday we'll be play the sixth game of this module.

So you can put our gaming group down into the 'Nothing is too silly for D&D' category.

For gods' sake man, tell me the name of that module!
 


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