What is your best product? (Publisher Challenge)

mmmmmm....
Best adventure from us: Witch of Loch-Durnan, Interludes: Sands of Pain

Best resource: Bluffside: City on the Edge

Best accessory product: Foul Locales: Urban Blight, Foul Locales: Beyond the Gates and Necromancer's Legacy we just got this in and the total package is outstanding Ambient's writing with out art/ lay out---great book!

Worst???? Some of our earlier product are not as well done or 'finished looking" but the info is still good and relevant.

Interesting questions....
Go to the MEG site by clicking on the company name in my sig :D
 
Last edited:

log in or register to remove this ad

Pramas said:
If you want to try a Green Ronin book that is more typical of the quality of our releases, I'd recommend either Hammer & Helm: A Guidebook to Dwarves or the Witch's Handbook. Both are excellent sourcebooks that typify Green Ronin's approach to d20.

I finally scraped up enough dough to pick the Witch's Handbook and I just wanted to say great job. Very well done book, both design wise and artistically. And no doubt it gets the Nightfall seal of approval for its use of ritual rules from Relics and Rituals!

Keep up the great work.
 

Hey anything that use stuff from R&R1 gets my vote. ;) But as you can see Hal, I'm doing my best to get people to buy more copies of Bluffside! :) Oh and I'll see what I can do about Foul Locales.

(I DID mention Interludes right?) ;)
 

Dark Portal Games
Enigma of the Arcanexus (I helped write this this so it goes to the top of my list :) )

Bastion Press
Minions

Fantasy Flight Games
Monster's Handbook
Mythic Races
Path of the Sword
Seafarer's Handbook
Spells & Spellcraft

Green Ronin Publishing
Freeport: City of Adventure
Hammer & Helm
Jade Dragons & Hungry Ghosts

Malhavoc Press
The Book of Eldritch Might
If Thoughts Could Kill

Necromancer Games
Gary Gygax's Necropolis
Hall of the Rainbow Mage
 
Last edited:

And if you want hand-outs (visuals) and don't feel like doing art or clipping magazines, I would have to recommend both Arcane Creations and Artifacts of the Arcane. Those 2 alone would put you up with 130+ illustrated magical items. Only thing like it on the market right now. 0 writing, just pics, blank cards.

Shane
 

I'm not a publisher but there is a lot out there I like (someday I hope to write my own books but for now I am patient)...here is what I would recommend:

For spells -
Relics and Rituals 1 & 2, and all Book of Eldritch Might books 1, 2, and 3. Book of Hallowed Might is also a good book for divine classes. Spells and Magic from Bastion Press is also a good book.

Cities -
Hands down, Bluffside and the upcoming book Streets of Silver.

Class sources -
All Path books from Fantasy Flight Games, and the upcoming related books from S&SS, and if you want real detail in select classes then there are the Quintessential books from Mongoose Publishing (I think I got the name correct).

Campaign Settings -
Hands down, Scarred Lands, especially the Ghelspad Hardback.

Those would be my initial recommendations.
 

Elemen Opie said:
Wow, I really did not think that this request would find any publishers brave enough to respond.
Some expressions of ego are well justified.
This almost makes mw want to ask which of your products i should avoid. ;)
That would be interesting. I have but one release though so I have to leave it in the recommend pile.
So I'll be innovative:
Pramas said:
Book of the Righteous is the best book we put out last year.

If you want to try a Green Ronin book that is more typical of the quality of our releases, I'd recommend either Hammer & Helm: A Guidebook to Dwarves or the Witch's Handbook. Both are excellent sourcebooks that typify Green Ronin's approach to d20.
I agree completely with Chris' self-evaluation of Green Ronin products.
 

HellHound said:
Of my works, I have to recommend Thee Compleat Librum ov Gar'Udok's Necromantic Artes.

TCLoG'UNA, as I prefer to call it, is a great resource.

I'm currently reading Book of the Righeous and while it hasn't (yet?) lived up to the hype, it's still a great book. Bluffside: City on the Edge is a really nice city, probably my favorite published "setting". Of Sound Mind is the best psionic adventure out there, bar none. (Fiery James, it was this [CRGreathouse motions with his fingers: |---|] close.)

WotC's best product outside of the core books is the Manual of the Planes. I also enjoyed the Epic Level Handbook, and look forward to Savage Species.

Malhavoc Press' Book of Eldritch Might series is well worth buying; I recommend it highly. Psion may blaspheme number 2, but it's my current favorite. I'm told the Hallowed Might series is good, too, but I can't speak from experience at this time.
 

I'm not a publisher, just the average Joe Consumer.

WotC - Toss up after the core products... MM2 is good, especially if you need higher level monsters. If you're looking for a setting, I'd really recommend the FRCS and some of it's campaign books like Magic of Faerun and Faiths and Pantheons.

Sword and Sorcery - Relics and Rituals 1&2 should be on every D&Der's bookshelf.

AEG - Magic presents some very neat ideas, Mercenaries is a general book about combatants presenting new races, core classes, prestige classes and the like. Worth looking into.

Mongoose - I'd look into their Ultimate line of books. (e.g. Ultimate Prestige Classes, Ultimate Feats) - they serve as a compilation of published material from Mongoose as well as other publishers.

Privateer Press - Monsternomicon is the only product of theirs I own, but it's quality can't be beat. The monsters described are for their Steampunk-style setting but oh so adaptable to "normal" fantasy role-play.

Bastion Press - Oathbound gets lots of loving from almost all who own it. I do not but it looks pretty interesting.

Necromancer Press - The only product of theirs I currently own is Necropolis, which looks to be a good Egyptian style adventure and sourcebook. Another product that is getting a lot of attention is Tome of Horrors, which updates some 300 ODD, and 1e/2e monsters into the 3e system. I believe it also has 100 new monsters as well.

Ambient Press / Mystic Eye Games - Ambient is perhaps best known for their Prestige Class books, but their best work IMO is released in print by MEG under the name "Necromancer's Legacy"

Atlas - I only own two of their products, Occult Lore (excellent) and Nyambe (great African setting)

Speaking of Mystic Eye Games, look for a product called Bluffside if you are looking to run a city campaign. (You may want to look for it under the Thunderhead Games product line)

Fantasy Flight Games (not to be confused with Fast Forward Games) - I would say the Path Of series to be the most useful of theirs (I own Path of the Sword and Path of Magic)

Green Ronin - they put out a plethora of good products, but IMO, their best product, indeed the single most useful d20 supplement I own is The Book of the Righteous. I would strongly suggest that any DM give this book a read. I don't think you'll be disappointed.
 

What would anybody rate as Fast Forward Entertainment's best product? Because it seems that by the way the world work's, one of their products has to stand above the pit.
 

Remove ads

Top