Felon said:IMO one of the most lameass things about 3e's combat system is that it is so heavy-handed in discouraging players from moving around in combat. Move more than 5 feet, and no full round of attacks for you. Move more than 5 feet, and you will often provoke an attack of opportunity. In D&D, stasis is a position of strength. If you're moving, you're losing.
He doesn't, generally. Though there are ways for him to move and get a full attack. The most obvious one is to get Mounted Archery and have his mount move for him, but there are some other abilities around that can be used to move and get a full attack (most require multiclassing though).Greylock said:Didn't realise the Scout kept his full attack. That would be cool.
Testament said:So it's not just me that thinks that!
Yeah, the Wilder is a great class, although I think I'm prejudiced by how my friend plays his in our Living Arcanis games, he throws himself off the chair whenever he flubs a surge, singing "I'm a little teapot!" or something similarly nonsensical. The idea of a psion who has awesome power but no control or focus is a neat archetype, and the Wilder fills it well.
Ohhhhhhhhhhhh. I see now. So sorry.Greylock said:The Chameleon is a Prestige Class. This is about base classes.
http://www.wizards.com/default.asp?x=dnd/iw/20041210b&page=1
Gez said:If I mind-controlled the WotC staff, the Complete books would have had four base classes each: Hexblade, Marshall, Sohei, Swashbuckler for CW; Favored Soul, Healer, Shugenja, Spirit Shaman for CD; Warlock, Warmage, Wu Jen, and a scholarly class (with Int-based spellcasting, lore, lots of skills and skill points, and a spell list like the wizard's but without abjuration, evocation, and transmutation) for CA; Ninja, Scout, Shaman, and Spellthief for the other CA.
All the MH and OA classes would thus have been mainstreamed, except for the samurai -- given how lame the CW Samurai is, it was as good not to update it. Speaking of that, the Swashbuckler is lame, too.