What is your party composition?

Ilium

First Post
Human Rgr3/Ftr4/Duskblade2/OOBI 1 (and no XP penalty!)
Dwarf Ftr 10
Human Rog1/"Cleric" 9 (actually a homebrew divine caster)
Human Monk7/Tattooed Monk 3
Human Rog 3/Ftr 4/Dread Commando 3
NPC: Aasimar Pal1/Wiz7/Spellsword1

So a big group with pretty much all the bases covered, but weak on trap-handling and without 5th-level spells for a 10th-level party.
 

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brehobit

Explorer
Human warlock
Human warlock
Human wu-jen
Human paladin (archer)

The scary part is that they are pretty effective. (2nd level only though)
 

SCMrks

First Post
My group is all 5th level now in a Forgotten Realms campaign:

Human Paladin
Human Swashbuckler
Dwarf Fighter
Elf Ranger
Elf Fighter/Rogue
Elf Fighter/Wizard (going for Arcane Archer)
Dwarf Cleric
Elf Druid
Human Warlock/Sorcerer (Fey Heritage)
Elf Warmage
 

Dracomeander

First Post
Our Eberron group consists of the following:

Warforged Fighter 21 / Juggernaut 5 with a Warforged Scout Rogue 6 / Artificer 14 cohort
Half-Orc Barbarian 25 / Legendary Dreadnaught 1
Human Cleric 19 / Rogue 2 / Dragonmark Heir 5
Human Wizard 26
Half-Silver Dragon Weretiger Druid 18 / Ranger 2 (don't ask me I'm just the Psion)
Half-Silver Dragon Kalashtar Psion 10 / Elocator 13

The Half-Dragons were a plot point when we freed a silver dragon spirit from a Dragon Orb. Also, the wizard didn't join us until we were already into epic levels.

Our FR group consists of the following:

Halfling Paladin 20
Half-Earth Elemental Dwarf Fighter 18
Half-Red Dragon Human Barbarian 19
Snirfneblin Rogue 10 / Dungeon Delver 10
Half-Fire Elemental Sorcerer 17 / Fighter 1
Human Cleric 10 / Morninglord of Lathander 10

This campaign is using the option to buy off level adjustment from the UA.
 

Odhanan

Adventurer
The characters of our Ptolus campaign at this point:

- Beket Per Aau-Nu, female human monk worshipping the Old Man, acolyte of the Watcher of the Skies. She knows Helmut Itlestein for being a regular at the Observatory of the Watcher of the Skies in the Temple District. She originally comes from Kem, and has some Celestial Ancestry.
Monk level 2.
Feats: Celestial Ancestry, Lightning Reflexes, Iron Will, Improved Unarmed Strike, Combat Expertise.

- Heinrietta "Henny" Nagel, female human sorcerer worshipping the Elder Gods, admirer of the Knights of the Golden Cross. She currently lives in Old Town and wants to make it on her own, without the financial support of her House.
Sorcerer level 2.
Feats: Noble Birth (House Nagel), Heighten Spell, Exotic Weapon Proficiency (Firearms).

- Simone Ahrenameer, female shoal elf worshipping Tardeshou, Goddess of Truth, and her brother Navashtrom, God of Strength and Harmony. Simone is a servant to House Sadar, to the great disappointment of her parents living on Emerald Hill. She secretly intends to spy on the House and wants to find out what its schemes and criminal dealings are to better avert them. She does not have access to the most secure parts of the Sadar Mansion yet.
Rogue level 2.
Feats: Weapon Finesse (Short sword), Investigator.
 

KB9JMQ

First Post
Eberron game, all characters are 3rd Level.

Human Scout
Human Fighter2/Scout
Warforged Ranger
Human Fighter
Human Wizard
Human Duskblade
Human Cleric
 

Dawnforge rules (except for the centaur which is Savage Species)

Teifling Warlock 4/Rogue 1
Ogre Barbarian 4
Ogre Dragon Shaman 5
Highlander Scout 5
Trueborn Bard 5
Centaur Shifter 5
 

sjmiller

Explorer
Let's see, the characters in the 3.25 (3e with additions) campaign I am running are:
Raythe, Litorian, Revised Ranger (from Monte Cook) 3/Litorian Racial Levels 3
Aereva Moonwhisper, Loresong Faen, Sorcerer 6
Phomer Gorsebramble, Loresong Faen, Sorcerer 6
Jolinar, Human, Cleric of Kord 6
The Berringer de'Grackle, Gray Elf, Rogue 4/Wizard 2
Keldeth, High Elf, Fighter 6
Lirial Fingannin, High Elf, Bard 2 (she's new and wanted to start from the bottom)
Quinn, High Elf, Monk 6

Before they left due to personal conflicts, we also had:
K'rain, Human, Paladin 3
Nightingale, High Elf, Bard 3

They left when the majority of the party was 3rd level.
 

Voadam

Legend
I play in a solo

Ranger 1/Wiz 5/Harper Mage variant 1/Eldritch Knight 8

When he was with a group of 5 PCs he was probably mechanically the weakest but he does great as a solo.

I took over running the rest of the group which consists of

Fighter 1, Paladin 6, Chained Templar homebrew prc 9
Fighter 4, Cleric 12
Fighter 16 (archer build)
Wizard 5, Rogue 3, Arcane Trickster 7, Archmage 1
Druid 5, Master of Many Forms 5, Warshaper 5, LA+1 elemental water homebrew template

They do everything well niche-wise except for social interactions, for which they are missing my PC's contribution (moderate social skills from harper mage class and maxed sense motive from EK)
 

Cedric

First Post
GrumpyOldMan said:
Current party is only three people:
Man at Arms
Squire
Member of the Guild of Arcane Lore

No ‘levels’ or ‘classes’ or hit points, because I’m not playing DnD

Ars Magica?
 

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