Shin Okada
Explorer
Ok, in another thread I have asked for help making a 4th-level ranged (possibly a bow or crossbow wielding) leader.
But now I am thinking about going more open for various builds.
Now, our 4th-level party has,
Dwarf Orb Wizard dual-wielding Battlecrazed Kopesh and an Orb
Dwarf Battlerager Fighter
Human Avenger of Censure of Unity
Human Brutal Scoundrel Rogue with Rapier
and We eill likely have new Minotaur Stone Fist Monk
This is a loose game meeting which usually not all the members gather. And we usually play a one-shot game which can playable within a day (most of them are form Chaos Scar). We will play when at least 2 players attend a game. And complement lacking rolls via adding Companion Characters. I guess I can almost always attend those games.
Now, when I am making a Leader PC, I have several Concern.
1: Traffic Jam
As you see, we have a lot of melee combatants when all or the most of the players gather. In that case, I am afraid of that adding melee leader may cause traffic jams.
2: Must support melee combatants.
I thought about making some ranged Bard or Ranged Warlord. But they seem to be not so good at supporting melee combatants. Maybe I am wrong, though.
3: Skills.
Amongst all the PCs, only the Avenger has really good Nature and Perception skills. Also, in over all, the party do not have many Strength based PCs (only the Fighter and the Monk). And some of those PCs may be absent in as certain game.
Any thought or advices?
But now I am thinking about going more open for various builds.
Now, our 4th-level party has,
Dwarf Orb Wizard dual-wielding Battlecrazed Kopesh and an Orb
Dwarf Battlerager Fighter
Human Avenger of Censure of Unity
Human Brutal Scoundrel Rogue with Rapier
and We eill likely have new Minotaur Stone Fist Monk
This is a loose game meeting which usually not all the members gather. And we usually play a one-shot game which can playable within a day (most of them are form Chaos Scar). We will play when at least 2 players attend a game. And complement lacking rolls via adding Companion Characters. I guess I can almost always attend those games.
Now, when I am making a Leader PC, I have several Concern.
1: Traffic Jam
As you see, we have a lot of melee combatants when all or the most of the players gather. In that case, I am afraid of that adding melee leader may cause traffic jams.
2: Must support melee combatants.
I thought about making some ranged Bard or Ranged Warlord. But they seem to be not so good at supporting melee combatants. Maybe I am wrong, though.
3: Skills.
Amongst all the PCs, only the Avenger has really good Nature and Perception skills. Also, in over all, the party do not have many Strength based PCs (only the Fighter and the Monk). And some of those PCs may be absent in as certain game.
Any thought or advices?