What kind of magic do you like in your game world? Does D&D magic match your idea of magic? Do you like Vancian "fire and forget" magic? Do you like priests who wear armor casting spells on wizards who can't wear armor? Do you like Magic Missiles and Fireballs?
Which elements of the core magic system do you find essential? Which seem to work, but you can imagine better ways of handling the same things? And which elements just don't work for you at all?
What spells create a really cool effect that makes the game more exciting, and which ones seem to just ruin good stories?
If you're DM, do you just give NPCs spells you like, or have you modified the magic system to suit your tastes?
Which elements of the core magic system do you find essential? Which seem to work, but you can imagine better ways of handling the same things? And which elements just don't work for you at all?
What spells create a really cool effect that makes the game more exciting, and which ones seem to just ruin good stories?
If you're DM, do you just give NPCs spells you like, or have you modified the magic system to suit your tastes?
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