Jdvn1 said:Don't use Architecture and Geography too much.
Dungeoneering comes in handy for Oozes;for those of you that said you don't use Dungeoneering, do you not fight them too much?
Why the heck are all aberrations under Knowledge: Dungeoneering?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.