I love detail. I play an email campaign where I track everything, and require the PCs to tell me exactly how many arrows and rations and so forth they have. It allows that sort of thing to become a plot point on occasion (pitons and food have been issues) and it makes getting Create Food and Water as good as getting Fireball, and a Portable Hole or Bag of Holding truly Wondrous Items.
However, in tracking a live game, I'm less precise, and don't have control over the character sheets. This means I'm forced to wing it more, since it's unclear what people actually have sometimes.
As a player, I love detail, but I've normally had DMs who either don't care or are sporadic about it. In the World's Largest Dungeon, we made our own plot of scrouging for food (dead rats), etc.
However, in tracking a live game, I'm less precise, and don't have control over the character sheets. This means I'm forced to wing it more, since it's unclear what people actually have sometimes.
As a player, I love detail, but I've normally had DMs who either don't care or are sporadic about it. In the World's Largest Dungeon, we made our own plot of scrouging for food (dead rats), etc.