Mystic Lemur
First Post
This is meant to be a storied version of the events and adventures in a small game I am running for my family, but I reserve poetic license. I am going to experiment with the style throughout the thread, so my apologies in advance if it becomes confusing. Also, this is a high power (for their level) game because that is what my players find 'fun'. If you don't find the overpowered actions of PCs to be an interesting read, you've been warned.
Spoiler Warning: This thread will contain spoilers for certain situations in certain published adventures. If you are playing in any of the following modules/adventures please either don't read this thread, or take it with a grain of salt. Don't assume that the situations faced by my group will exactly mirror the situations faced by yours, or that the solutions will be the same. Metagame at your own risk.
Dramatis Personae:
Briarwyn- A druid from the northern reaches of Anauroch Desert, she was raised by an outcast sphinx who discovered her in the form of a panther cub under a full moon. Despite showing signs of a bloodline touched by both Sharess and Selune, she has decided to dedicate herself to the goddess Lurue and nature.
Lerine- A sinister monk in the service of Shar, she has temporarily allied herself with a loathsome creature like Briarwyn while she pursues her mission to discover why a cult of Shar has gone silent in Dagger Falls. If Briarwyn and their other companions have discovered the nature of her... darker abilities, they have given no outward sign.
Supporting Cast:
Doryn and Roryn Stoneshield- Twin brothers from the Great Rift, they seek glory in the North in order to found a new clan from the remnants of the fallen kingdom of Tethyamar.
Nale, of the Bedine- There is something odd about this pale, redheaded man who claims to be from the desert tribes of Anauroch, and not just his looks. He has befriended Lerine despite having nothing in common, and seems completely ambivalent towards the goals of the group.
Thunk- A stunning example of what happens when you combine the Orc and Human races. His skillset includes: carrying things, hitting things, guarding things, hitting things, carrying things, and stating the obvious.
Setting:
Although the group joins together in Cormyr-held Tilverton, they quickly find themselves in the wildlands between Daggerdale and Mistledale.
We are using Pathfinder Core, but this is still heavily a 3.x game. The world is Forgotten Realms and the year is 1368 DR (The year of the Banner).
What you should know Dagger Falls (the capital city of Daggerdale) has been in control of the Zhentarim for over a decade, with the exiled ruler Randal Morn holding as much of the outlying farmsteads and villages as he can with his Freedom Riders. Daggerdalesmen are, as a rule, surly and suspicious due in part to recent troubles but mostly stemming from a long ago tragedy. A strange fever has struck Dagger Falls, causing those who get sick to slip into a comatose state and slowly waste away. The 'official' rumor is that Randal Morn has poisoned the water supply in an attempt to weaken the Zhent garrison, but it is suspected that the fever was caused by the Zhentarim Constable Tren Noemfor to further subdue the population. The truth is far more sinister...
Spoiler Warning: This thread will contain spoilers for certain situations in certain published adventures. If you are playing in any of the following modules/adventures please either don't read this thread, or take it with a grain of salt. Don't assume that the situations faced by my group will exactly mirror the situations faced by yours, or that the solutions will be the same. Metagame at your own risk.
- Night Below- As the core of the campaign, expect heavy spoilers from this amazingly awesome 2e box set. I hope I can do it justice.
- Doom of Daggerdale- A quaint little 2e adventure that I am using to immerse the players in the flavor of the area and introduce a few key NPCs.
- The Forge of Fury- A nice 3e dungeon crawl for a little extra xp and character motivation. I would have preferred to use The Sunless Citadel, but they have explored it in a previous campaign.
Dramatis Personae:
Briarwyn- A druid from the northern reaches of Anauroch Desert, she was raised by an outcast sphinx who discovered her in the form of a panther cub under a full moon. Despite showing signs of a bloodline touched by both Sharess and Selune, she has decided to dedicate herself to the goddess Lurue and nature.
Lerine- A sinister monk in the service of Shar, she has temporarily allied herself with a loathsome creature like Briarwyn while she pursues her mission to discover why a cult of Shar has gone silent in Dagger Falls. If Briarwyn and their other companions have discovered the nature of her... darker abilities, they have given no outward sign.
Supporting Cast:
Doryn and Roryn Stoneshield- Twin brothers from the Great Rift, they seek glory in the North in order to found a new clan from the remnants of the fallen kingdom of Tethyamar.
Nale, of the Bedine- There is something odd about this pale, redheaded man who claims to be from the desert tribes of Anauroch, and not just his looks. He has befriended Lerine despite having nothing in common, and seems completely ambivalent towards the goals of the group.
Thunk- A stunning example of what happens when you combine the Orc and Human races. His skillset includes: carrying things, hitting things, guarding things, hitting things, carrying things, and stating the obvious.
Setting:
Although the group joins together in Cormyr-held Tilverton, they quickly find themselves in the wildlands between Daggerdale and Mistledale.
We are using Pathfinder Core, but this is still heavily a 3.x game. The world is Forgotten Realms and the year is 1368 DR (The year of the Banner).
What you should know Dagger Falls (the capital city of Daggerdale) has been in control of the Zhentarim for over a decade, with the exiled ruler Randal Morn holding as much of the outlying farmsteads and villages as he can with his Freedom Riders. Daggerdalesmen are, as a rule, surly and suspicious due in part to recent troubles but mostly stemming from a long ago tragedy. A strange fever has struck Dagger Falls, causing those who get sick to slip into a comatose state and slowly waste away. The 'official' rumor is that Randal Morn has poisoned the water supply in an attempt to weaken the Zhent garrison, but it is suspected that the fever was caused by the Zhentarim Constable Tren Noemfor to further subdue the population. The truth is far more sinister...
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